I think there should be a ballence like l-works. A load of small free games and a few larger ones for purchace. At 03:10 p.m. 6/08/2007, you wrote:
> Hi Brian, > you and I are on the same page. I was appalled at the lack of immerssive >games when I first became blind, as I was an avid sighted gamer, playing >just about every new title if it was of good quality. > Unfortunately, it appears we are in the minority amongst blind gamers, >either that, or I have vastly underestimated the amount of blind gamers that >aren't into racing titles. > At any rate, I appreciate the support, and you can count on Blind >Adrenaline to produce high quality games in the future, but I will be >including more basic games along with the more involved ones as well. > Out. > Che > ----- Original Message ----- >From: "Bryan Peterson" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <[email protected]> >Sent: Sunday, August 05, 2007 9:17 PM >Subject: Re: [Audyssey] rail racer > > > >I don't really care about jumping into the game and getting good right > >away. > > What I care about is a game that'll actually keep me busy for a decent > > amount of time, which Rail Racer has certainly done. What I'd really like > > to > > see though is an audio game in the style of Metroid. I've aalways loved > > those games and recently have been obscessed with the idea of creating a > > sound only game in the same style. I'll grant though, that some of the > > gameplay elements of the Metroid series might be tough to do in audio > > only. > > It ain't pretty when the pretty leaves you with no place to go. > > J.D. Fortune, Pretty Vegas > > ----- Original Message ----- > > From: "Che" <[EMAIL PROTECTED]> > > To: "Gamers Discussion list" <[email protected]> > > Sent: Sunday, August 05, 2007 7:38 PM > > Subject: Re: [Audyssey] rail racer > > > > > >> Thanks for the kind words Everett, > >> Just to make sure it is clear, Rail Racer itself isn't on hold, only > >> future expansion and development of it, such as more online chat features > >> and additional upgrades to the Racer. As far as the online track uploads > >> and sharing, and the tournaments, they will go on. > >> For me, the sales were dissapointing, I was hoping to move at least 200 > >> units, but it turns out I overdeveloped the game and deep and complex > >> isn't > >> neccessarily what the blind gaming community wants unfortunately. > >> I did everything I could to make Rail Racer the most replayable blind > >> game > >> available, including free online play, an extensive career mode, a track > >> editor with an online track upload system, online posting of results, and > >> the first web based tournament system for the blind. There simply is no > >> accessible game out there with the amount of features Rail Racer offers > >> for > >> replayability. Despite all that, only around 120 copies of RR have been > >> sold, and this is very unfortunate, as it doesn't encourage developers > >> such > >> as myself to put the kind of time and energy into a project that leads to > >> immerssive and involving game play. > >> At any rate, my plans for some more involved games, such as an Apache > >> helicopter simulation have pretty much been canned, as it just isn't > >> worth > >> the large amount of time it would take, when I could do 4 simpler games > >> in > >> the same amount of time. > >> Some of the problem with Rail Racer is due to the fact a lot of blind > >> gamers just aren't into racing, and I have to wonder how this is going to > >> affect the success of USA Raceway when it comes out. > >> I think probably Raceway will be more well received, as it is easier to > >> relate to todays Nascar racing than a futuristic environment such as Rail > >> Racer is set in. Additionally, I think RR is probably a more challenging > >> racer to get used to than Raceway will be, this is something I thought > >> would > >> be a selling point, but I am afraid the opposite has turned out to be the > >> case. Blind gamers don't seem to want a game with a steep learning curve > >> by > >> and large, they just want to be able to start a game, jump right in and > >> get > >> cracking without having to practice and get used to the nuances of a high > >> speed vehicle on complex tracks. > >> Anyhow, I have learned an incredible amount by developing and releasing > >> rail racer, and the things I have learned will help tremendously in my > >> future titles, though I will probably not create something as feature > >> rich > >> as RR again, at least not in the near future. > >> Finally, regarding Raceway, I hope no one takes what I have stated here > >> as > >> any kind of slam towards that title, I assure you I will be buying it > >> myself > >> at the first chance, and I would hope Thomas would include me on his beta > >> team for the game, as i did with him for RR. I am confident Thomas will > >> give us a great game we can all have a lot of fun playing, I think his > >> work > >> on Final Conflict and Monty shows that he is one of the top developers we > >> have. > >> And if you haven't given RR a fair chance, I urge you to give the demo > >> another try. Ask anyone that has played in the Rail Racer tournament and > >> they will happily tell you what a great time we have all had competing > >> online with it, it has truly been a killer gaming experience. > >> Later all, > >> Che > >> Blind Adrenaline Simulations > >> Games by one of us, for all of us > >> www.blindAdrenaline.com > >> email: [EMAIL PROTECTED] > >> > >> > >> _______________________________________________ > >> Gamers mailing list .. [email protected] > >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can > >> visit > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >> any subscription changes via the web. > >> > > > > > > _______________________________________________ > > Gamers mailing list .. [email protected] > > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > > visit > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > > any subscription changes via the web. > > > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.476 / Virus Database: 269.11.6/938 - Release Date: >5/08/2007 4:16 p.m. -- No virus found in this outgoing message. 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