so am I. although I am into the normal strat and shoot action and scifi. I have listened to sighted racers and got bored out of my tree with them. I aggree railracer was and is still agood game. I havn't got around to getting classes up or anything but I got enough to say its rather good. Now when raceway comes out then we may have com competition. At 08:06 p.m. 6/08/2007, you wrote:
>Hi, > >I can see the trouble that people may have with Rail Racer. I was the one >that invented it at a computer camp two weeks ago and indeed: many people >have trouble with it in the beginning. First they start having problems with >the non-standard controls, then they don't get the point of all the sounds >and they finally give up because they assume it's boring. And this was a >group of about eight persons in the age range of 15 to 17. The reason why I >don't have these problems is probably because I'm really into gaming. I have >played about every audiogame that's available, so I have quite some >experience. I think that helps a lot. On top of that, if I don't like to >play Rail Racer, I just pick another one, so it won't get boring soon. >----- Original Message ----- >From: "Yohandy" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <[email protected]> >Sent: Monday, August 06, 2007 5:54 AM >Subject: Re: [Audyssey] rail racer > > >120 copies? you're kidding me! I thought it'd be in the thousands by now >lol. seriously though, people should definitely try this. I'd love to get >online one day and race 20 people at once! the game takes a while to get >used to, but once you do, it's amazing. > > > > >------------- >Are you into Anime, manga, and video game music? If yes, take a look at this >site. >http://gh.ffshrine.org?r=16426 > > >----- Original Message ----- >From: "Che" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <[email protected]> >Sent: Sunday, August 05, 2007 9:38 PM >Subject: Re: [Audyssey] rail racer > > > > Thanks for the kind words Everett, > > Just to make sure it is clear, Rail Racer itself isn't on hold, only > > future expansion and development of it, such as more online chat features > > and additional upgrades to the Racer. As far as the online track uploads > > and sharing, and the tournaments, they will go on. > > For me, the sales were dissapointing, I was hoping to move at least 200 > > units, but it turns out I overdeveloped the game and deep and complex > > isn't > > neccessarily what the blind gaming community wants unfortunately. > > I did everything I could to make Rail Racer the most replayable blind > > game > > available, including free online play, an extensive career mode, a track > > editor with an online track upload system, online posting of results, and > > the first web based tournament system for the blind. There simply is no > > accessible game out there with the amount of features Rail Racer offers > > for > > replayability. Despite all that, only around 120 copies of RR have been > > sold, and this is very unfortunate, as it doesn't encourage developers > > such > > as myself to put the kind of time and energy into a project that leads to > > immerssive and involving game play. > > At any rate, my plans for some more involved games, such as an Apache > > helicopter simulation have pretty much been canned, as it just isn't worth > > the large amount of time it would take, when I could do 4 simpler games in > > the same amount of time. > > Some of the problem with Rail Racer is due to the fact a lot of blind > > gamers just aren't into racing, and I have to wonder how this is going to > > affect the success of USA Raceway when it comes out. > > I think probably Raceway will be more well received, as it is easier to > > relate to todays Nascar racing than a futuristic environment such as Rail > > Racer is set in. Additionally, I think RR is probably a more challenging > > racer to get used to than Raceway will be, this is something I thought > > would > > be a selling point, but I am afraid the opposite has turned out to be the > > case. Blind gamers don't seem to want a game with a steep learning curve > > by > > and large, they just want to be able to start a game, jump right in and > > get > > cracking without having to practice and get used to the nuances of a high > > speed vehicle on complex tracks. > > Anyhow, I have learned an incredible amount by developing and releasing > > rail racer, and the things I have learned will help tremendously in my > > future titles, though I will probably not create something as feature rich > > as RR again, at least not in the near future. > > Finally, regarding Raceway, I hope no one takes what I have stated here > > as > > any kind of slam towards that title, I assure you I will be buying it > > myself > > at the first chance, and I would hope Thomas would include me on his beta > > team for the game, as i did with him for RR. I am confident Thomas will > > give us a great game we can all have a lot of fun playing, I think his > > work > > on Final Conflict and Monty shows that he is one of the top developers we > > have. > > And if you haven't given RR a fair chance, I urge you to give the demo > > another try. Ask anyone that has played in the Rail Racer tournament and > > they will happily tell you what a great time we have all had competing > > online with it, it has truly been a killer gaming experience. > > Later all, > > Che > > Blind Adrenaline Simulations > > Games by one of us, for all of us > > www.blindAdrenaline.com > > email: [EMAIL PROTECTED] > > > > > > _______________________________________________ > > Gamers mailing list .. [email protected] > > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > > visit > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > > any subscription changes via the web. > > >-- >I am using the free version of SPAMfighter for private users. >It has removed 5134 spam emails to date. >Paying users do not have this message in their emails. >Get the free SPAMfighter here: http://www.spamfighter.com/len > > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.476 / Virus Database: 269.11.6/938 - Release Date: >5/08/2007 4:16 p.m. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.11.6/938 - Release Date: 5/08/2007 4:16 p.m. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
