he tom, When your hands get not so full maybe you'll embark on such an AGM project someday using direct-x and dot net framework and things like that? You mostly program in c#, right?
Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, August 10, 2007 8:35 PM Subject: Re: [Audyssey] AGM post from one of the developers > Hi Che, > Yes, it does. In fact, if my hands were not so full I'd consider a > commercial based project like AGM with built in Sapi 5 support, support > for DirectX 9, .Net Framework 2 or 3, and with way more loads of > documentation. > I believe such a product would not only sell, but I could offer so much > more as far as advanced features goes. Include joystick, stearing wheell > support, mouse, etc... > Esentually, I think AGM has some of the basic concepts in place, but I > see many areas of improvement and advancement which may or may not get > into a future version based on how funding goes. > > > Che wrote: >> yes, it looks like a good proof of concept, but with it being flash >> based, >> blind users can't even program for it if it went open source. >> Ah well, who knows what the future holds, I think at least it proved >> there >> is tremendous interest in a product like this. >> Later, >> Che > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.