hi chea, does that mean we on the audyssey games list will be able to play 
this game?
Brandon
----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, September 23, 2007 1:55 AM
Subject: [Audyssey] New RPG


>A quest generator will be included, much like the way a track editor was
> included with Rail Racer, though the quest generator will be much more 
> user
> friendly.
>  I will have a few folks checking out submitted quests, and if they are
> good enough they will be plugged into the game, this way fresh content 
> will
> continuously be added.
>  I want the system as open ended and modular as possible, so players can
> create their own monsters and items as well, but obviously anything that 
> is
> created will have to be made official before inclusion into the game.
>  You will be able to play in this world sooner than you think perhaps, as 
> I
> plan on releasing the beta to subscribers as soon as it is in a playable
> form, though it won't be near its finished state at that time, this way I
> can get good feedback and players can enjoy the experience and help create
> it at the same time.
>  Not sure about monthly price yet, but it will be closer to $5 than $15 
> for
> sure.
>  One other tidbit, we're going to be playing in a world that is a mix of
> magic and modern weaponry, so you may for instance be able to cast a spell
> on your bullets, so they cause a web of netting to grow over your target
> after making impact, that sort of thing.
>  Stay tuned...
>  Che
>
> ----- Original Message ----- 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, September 22, 2007 9:21 PM
> Subject: Re: [Audyssey] New RPG and Sound RTS and its potential
>
>
>> Good grief Che! this sounds fantastic! I've been waiting for this type of
>> game for a veeeeeeery long time indeed.
>>
>> Obviously now your only in the very preliminary planning stage, but one
>> question that does occur to me regards updates.
>>
>> Personally, my favourite aspects of rpg gaming are carrying out the
>> various
>> quests and enjoying the plot, and the exploration of the different
>> environments of the world. I've been incredibly jealous of my brother (a
>> big
>> world of warcraft player), not only because of the game itself, but
>> because
>> of the frequency of updates to both the world and the quests.
>>
>> so, will the system be such that new quests and areas to explore will 
>> come
>> out on a relatively regular basis, ----- obviously not every week as in
>> warcraft, but more than say, ---- every six months.
>>
>> I know it's a very early point to ask the question, but I sort of vaguely
>> got the idea that some program code can be written in such a way as to
>> make
>> new add ons and so on easier to create.
>>
>> the voice chatting also sounds cool!
>>
>> finally, any vague ideas on price? depending upon update frequency, I'd 
>> be
>> quite willing to pay as much as $15 a month for a game like that.
>>
>> If it's too early to think about these sorts of questions now, I
>> appologise.
>>
>> It's just coming back from my weekly dice roleplay session, and finding
>> this
>> mail, my brain is whirling with expectation and possibilities, ----- even
>> if
>> it is likely to be a while before anything concrete turns up.
>>
>> all the best.
>>
>> Dark.
>>
>>
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>
>
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