I missed the original post on this topi I think, but it's good to know you're still going to attempt some more complex titles. The idea of a truly accessible RPG is one that appeals to me especially. Wipe that golden tear from your mother dear And raise what's left of the flag for me ----- Original Message ----- From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, September 22, 2007 7:33 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential
> Absolutely, and it will work fine with multiple accounts, as has been > brought up on this list. > I agree with Thomas that if you aren't running multiple accounts with > just > one admin you are putting yourself at unneccessary risk. > Please keep in mind, the coding for this game has not even started yet, > and it is a very ambitious project, so the beta probably won't be out for > another year or so. > Later, > Che > > ----- Original Message ----- > From: "Michael Maslo" <[EMAIL PROTECTED]> > To: "'Gamers Discussion list'" <[email protected]> > Sent: Saturday, September 22, 2007 1:38 PM > Subject: Re: [Audyssey] New RPG and Sound RTS and its potential > > >> Che: >> >> Will this new game work in vista? >> >> -----Original Message----- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On >> Behalf Of Che >> Sent: Saturday, September 22, 2007 12:35 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] New RPG and Sound RTS and its potential >> >> Hi Yvonne, >> Sound RTS is quite different from the concept I am outlining for the >> online RPG. >> Sound RTS is more of a tactical battle game, designed to play like a >> chess >> >> game, one at a time, but with no carry over or character creation >> involved >> from game to game. >> The world I am creating will be very interactive with dozens of players >> playing in the world at once and interacting with each other, either in >> groups fighting together or just hanging out, swapping equipment, gold, >> etc. >> >> and war stories as they voice chat. >> There will be quest for players to fulfill for xp, both as individuals >> and >> >> as a team in groups or clans, as well as randomly generated monsters to >> fight. >> The environment and interface will be completely unique, using the mouse >> and keyboard to fight and cast spells. >> For example, as you walk around a village, you might hear a couple of >> people talking in the distance, and as you near them their voices will >> grow >> louder. A friend in the group may ask you for a force field spell if you >> are a mage build, and assuming you have mana to spare, you can grab your >> mouse, draw the proper spell design on your mouse pad and give them a >> force >> field for their next battle. >> The strength of the spell will be determined by your abilities as a mage >> and your proficiency at casting that particular spell. >> Anyone that has played Rail Racer will know I design with lots of >> features >> >> for great replay value, and this new RPG will be no different. >> It will basically be a blind version of something like World of >> Warcraft, >> with a monthly fee paid to play it. >> I will be posting a poll on Blind Adrenaline soon to get some feedback >> on >> the RPG, so keep your ears peeled. >> I have one more small project to get out of the way first, then full >> development will start on this immerssive new world for us all to enjoy. >> Later, >> Che >> >> ----- Original Message ----- >> From: "Yvonne Alaniz" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Saturday, September 22, 2007 9:56 AM >> Subject: [Audyssey] Sound RTS and its potential >> >> >>> Che, >>> I have downloaded beta eight of sound rts. it is taking me some time >>> to get used to playing it but I can't help but notice its potential. I >>> think it would be the perfect way to make a fantasy rpg. You could >>> combine this concept with the rpg concept. Anyway, let me know what you >>> think. >>> >>> Yvonne >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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