Yes, that is a good point.  Perhaps a system where one could suspend their 
character for a time, or buy daily credits instead of monthly chunks.  I 
will give this some consideration.
  Later,
  Che

----- Original Message ----- 
From: "Yvonne Alaniz" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, September 23, 2007 4:15 PM
Subject: Re: [Audyssey] New RPG and Sound RTS and its potential


> Che,
>    I think you misunderstood my concerns about the game.  I am hesitant to
> pay a monthly fee because I can get busy with work and I may only play a 
> few
> times a month.  Other times I am not doing much and I can play a lot.  I
> would like a single player rpg so that I can pick up the game where I left
> off and not feel as though I am wasting money everytime I choose not to 
> play
> my game.  I am currently subscribed to Sryth.  I enjoy th game very much 
> but
> it just seems like other things have taken my attention the last few 
> months
> and I haven't played much at all.
>
> Yvonne
> Stressed out?  Need to relax?  Call Yvonne and schedule your massage 
> today!
>
> (361) 249-8739
> [EMAIL PROTECTED]
> ----- Original Message ----- 
> From: "Che" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, September 23, 2007 12:55 PM
> Subject: Re: [Audyssey] New RPG and Sound RTS and its potential
>
>
>>  I can understand that certainly, but it is not cheap hosting a dedicated
>> server every month, and the bills have to be paid somehow.
>>  I think there will be enough players of an online RPG to sustain the
>> server cost month to month, but it can only be proven if it is tried, so
>> we
>> shall see.
>>  Later,
>>  Che
>>
>> ----- Original Message ----- 
>> From: "Yvonne Alaniz" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Sunday, September 23, 2007 11:55 AM
>> Subject: Re: [Audyssey] New RPG and Sound RTS and its potential
>>
>>
>>>I am also excited about the multi-player rpg but I would also like to see
>>> something that is a single player game.  I am not sure that I want to 
>>> pay
>>> a
>>> recurring monthly fee.
>>>
>>> Yvonne
>>> Stressed out?  Need to relax?  Call Yvonne and schedule your massage
>>> today!
>>>
>>> (361) 249-8739
>>> [EMAIL PROTECTED]
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Saturday, September 22, 2007 12:53 PM
>>> Subject: Re: [Audyssey] New RPG and Sound RTS and its potential
>>>
>>>
>>>> Hi Che,
>>>> Holy cow! That sounds great! Can't wait to see how this new RPG turns
>>>> out. I've been waiting to
>>>>
>>>>
>>>>
>>>> Che wrote:
>>>>>   Hi Yvonne,
>>>>>   Sound RTS is quite different from the concept I am outlining for the
>>>>> online RPG.
>>>>>   Sound RTS is more of a tactical battle game, designed to play like a
>>>>> chess
>>>>> game, one at a time, but with no carry over or character creation
>>>>> involved
>>>>> from game to game.
>>>>> The world I am creating will be very interactive with dozens of 
>>>>> players
>>>>> playing in the world at once and interacting with each other, either 
>>>>> in
>>>>> groups fighting together or just hanging out, swapping equipment, 
>>>>> gold,
>>>>> etc.
>>>>> and war stories as they voice chat.
>>>>>   There will be quest for players to fulfill for xp, both as
>>>>> individuals
>>>>> and
>>>>> as a team in groups or clans, as well as randomly generated monsters 
>>>>> to
>>>>> fight.
>>>>>   The environment and interface will be completely unique, using the
>>>>> mouse
>>>>> and keyboard to fight and cast spells.
>>>>>   For example, as you walk around a village, you might hear a couple 
>>>>> of
>>>>> people talking in the distance, and as you near them their voices will
>>>>> grow
>>>>> louder.  A friend in the group may ask you for a force field spell if
>>>>> you
>>>>> are a mage build, and assuming you have mana to spare, you can grab
>>>>> your
>>>>> mouse, draw the proper spell design on your mouse pad and give them a
>>>>> force
>>>>> field for their next battle.
>>>>>   The strength of the spell will be determined by your abilities as a
>>>>> mage
>>>>> and your proficiency at casting that particular spell.
>>>>>   Anyone that has played Rail Racer will know I design with lots of
>>>>> features
>>>>> for great replay value, and this new RPG will be no different.
>>>>>   It will basically be a blind version of something like World of
>>>>> Warcraft,
>>>>> with a monthly fee paid to play it.
>>>>>   I will be posting a poll on Blind Adrenaline soon to get some
>>>>> feedback
>>>>> on
>>>>> the RPG, so keep your ears peeled.
>>>>>   I have one more small project to get out of the way first, then full
>>>>> development will start on this immerssive new world for us all to
>>>>> enjoy.
>>>>>   Later,
>>>>>   Che
>>>>>
>>>>
>>>>
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>>
>>
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