Hi Phil, Actually, I remember your Monopoly game and despite not having an AI it was a fun game. I enjoyed all the different sounds included in it. When you landed on one of the train stations I remember it made train sounds, the dog piece barked, I think the car beeped a horn, and so on. It was environmentally cool. Now, if we could create a modern windows based Monopoly game with sounds that matched the theme weather it is Disney, Star Wars, Lord of the Rings, etc the game would be really cool.
Phil Vlasak wrote: > Hi Tom, > It was a lot of fun creating a DOS Monopoly game in 1996 with different > sounds for each property and for each card picked. > At the time Carl was not comfortable in writing an artificial intelligent > opponent so we designed the game only to be played by more than one person > but not one person against the computer. > Of course we had the limitation of having to fit it on a 1.5 MB floppy disk > thus the sounds had to be very short and of low quality. > We picked sounds that would simulate a trip to Atlantic City New Jersey > starting with jet and bus sounds and ending with a person walking on the > boardwalk. > And there were all the great token sounds that played as you went around the > board. > Phil > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
