Hey Tom;
I thought I would ask this question on list because it might have
consequences for future audio games.
Microsoft is no longer supporting managed dx; what are your plans for the
future?

Thanks


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, October 27, 2007 11:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] new directx 9

Hi Shaun,
I haven't personally tested Montezuma's Revenge and Raceway with the 
DirectX November 2007 release, but from what I have read there shouldn't 
be any reason for issues with the game. Most of the changes are graphics 
related, and there is nothing to suggest that audio and input should be 
effected by upgrading. As far as focus that is not even DirectX related.
As for Montezuma's Revenge having an Easter egg there are none in the 
game. What you appear to have discovered is a bug. Thanks for reporting 
it as I should be able to fix it in the next release.


shaun everiss wrote:
> Hi all.
> Just got the november dx9 build.
> it seems to update directx d3d and d3d audio supports.
> The only issue I now have is that with monti beta4 when I start the 
> game its not the program in focus, and I need to alt tab to it.
> not sure if this issue is for all dx9 supporting games or not.
> Game is a little slower but not much but its good.
> I found an easter egg in monty I think.
> push the jump key and then tap the up arrow twice.
> you will jump in the air.
> now hit jump and right arrow twice.
> you can clear monsters and such, jump over em and quite a ways off.
> oh and you can kill them as you sail over their heads.
> Now if this is a bug then oh well play it while it lasts.
> if not, then Oh boy, I found an easter egg.
>
>
>   


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