Only hundreds of changes??  As I see it, I've waited for a long time for 
this game to co me out, and waiting will not kill me, or even bother me. 
Because of the very nature of game development, I know it will take time, 
and I hope that most people realize that a trailer for a game never means 
that the game is nearing completion.  Making a comparison between any game 
under development and a finished product is totally unrealistic. 
Suggestions can be made as to features you like in a finished game being 
incorporated into the game in progress to boost sales and playability, 
though, and are probably welcomed by the developer who can possibly check 
out the finished game and see how the suggested features work.
--
If guns cause crime, then pencils cause misspelled words.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, November 04, 2007 11:11 AM
Subject: Re: [Audyssey] Raceway answers was USA Raceway trailer.


> Hi Claudio,
>
> Quote
> If i accelerate in need for speed the sound of the car will get higher
> and higher
> like "rail racer."
> That's not so in your game.
> End quote
>
> As I mentioned in an earlier post on this very same subject this will be
> changing once I go to work on Raceway full time. I do not plan to leave
> the car as is. It isn't the car sounds at fault, but I simply have not
> put in place the rate/frequency shifts to simulate the car accelerating
> and decelerating as it will when this game is released for a public
> demo. There are reasons I haven't put the game out as a playable demo,
> and the reason is allot of the things people have been suggesting,
> bringing up, etc simply have not been introduced yet. I guess by
> releasing the trailer allot of people got the impression the game is
> further along in development than it really is. There are hundreds of
> miner and major things left to do before I even put it out as a demo.
> I've learned one lesson from this experience is not to release a trailer
> on a half baked pre-Alpha. Far too many people drew the wrong
> conclusions about the game, and I only hope it won't hurt ssales, or
> scare end users off when the game is further along in development.
> Comparing an unfinished game like Raceway to say Need For Speed is a bit
> unfair in my opinion, because Need For Speed is complete and Raceway is
> barely playable. I don't plan to release a demo until next spring
> earliest and summer latest so there is allot of work from now until then
> that needs done.
>
>
>
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