He's limiting items because that's the way the original game worked.
----- Original Message ----- 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, November 10, 2007 6:51 PM
Subject: Re: [Audyssey] Monty updates.


> why limit items tom?
> Ok I am not always able to get swords I always end up using one or the 
> other on things.
> I have only had 3 at once,  because depending where monsters are Jumping 
> them is an issue if they are close  but I just wandered.
> At 10:35 a.m. 11/11/2007, you wrote:
>>Hi everyone,
>>This is just a quick update note for everyone. As of the 11/10/2007 test
>>build of Montezuma's Revenge the game now limits you to four swords and
>>four potions at a time. For example, when pressing the w key it will
>>tell you that you have 1 of 4 swords, 2 of 4 swords, etc. the potion
>>key, p, will do the same thing. That allows you to know how many you
>>have and how close you are to the maximum limit.
>>In addition, if you jump to grab an item such as a potion or a sword
>>which will cause you to have too many of that item Sapi will announce
>>that you have, "too many," and then the game will cansel the jump and
>>grab option leaving the sword or potion in place to get at a later time.
>>So let us assume you have 4 potions and try for a fifth one. It will
>>cansel the jump, and let's say you get injured in a room below that room
>>and use a potion. You can then back track to the previous room and take
>>down that potion you couldn't get before.
>>Also I have just corrected a bug with burning ropes. As of todays build
>>if you jump left or right and run into a burning rope it will result in
>>an instant death.
>>Just thought you guys would like a early heads up of some of the changes
>>you can expect in the up coming beta.
>>Cheers.
>>
>>
>>
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>
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