This subject comes up every once in a while on the list.  Some demos only 
let you play part of the game.  Lone Wolf and Shades of Doom are examples. 
You do get a feel for the game, although you have only scratched the surface 
of the full game.  Some people will get the demo and never buy it, because 
they got a pretty good little game for nothing.  So, sometimes, the 
developer loses sales.  I bought both games, and am glad I did, because 
there is so! much! more! in the full version than there was in the demo. 
But those demos gave me enough of a feel for the game to tell me that I 
wanted the full versions.
--
On Thanksgiving day, be like a turkey.  Get! stuffed!!
----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, November 17, 2007 11:49 AM
Subject: Re: [Audyssey] Vipgameszone demos


> that is indeed a point tom, however if the demo is restricted to a limited
> amount of playing areas or timeper game (eg, 10 minutes), imho an 
> editional
> limited time such as 7 days is rather overkill.
>
> There have certainly been occasions where it's taken me quite some time to
> get to grips with a game, ----- particularly for something complex like 
> Trek
> 2000 or Lone wolf, both of which i tried the demos of on several occasions
> before deciding to pay for the games.
>
> As with everything though, there's probably a reasonable compromise
> somewhere.
>
> Beware the Grue!


---
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