Hi Rob,

Quote
There's another stepping bug when you can just walk under a vanishing 
platform to
the other side, so actually no need to jump, smiles.
End quote

Yeah, i just tested this, and it looks like the run/walk code is failing 
to kill Angela when she steps onto a row of spikes. I'll definitly have 
to fix this bug. Thanks for the bug report.

Quote
Another one is when you're viewing the map, the game is not paused.
End quote

This isn't a bug. The game is supposed to do that. The game is not 
suppose to be paused when viewing the map. If you want a monster not to 
kill you while reading the map put your character somewhere safe before 
opening the map and looking at it.
The pause was removed from the map in Beta 6, because it is more 
realistic. In real life if you were reading the map and monsters started 
attacking you they would not be frozen while your attention was elsewhere.
Quote
Also, when you're typing n for no, then l for load game too quickly, 
sapi will still
say the previous messages, and the 'loading game, please wait' message
won't be heard.
End quote

The simplist answer I can give here is just to wait for the main menu to 
fully load before pressing l. There is nothing I can do at this point to 
delay the load game option unles you wait for the menu to load 
correctly. Though, I may be adding a yes/no prompt to load game as was 
requested some time back which may have the desired effect you are 
looking for.

Cheers.


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