One more sound bug, if a platform disappears under you, it always plays 
the sound as if you fell off a dropoff, no matter what is actually under you.
Original message:
> Hello Thom,
> If you're viewing the map pausing the game'd be unrealistic indeed, but 
> currently while you're in map mode you can't hear if a monster coming 
> closer to you. You hear them like they're standing at the same position
> where you heard them when you had pressed the v key.
> Rob

> On Wed, 12 Dec 2007 11:02:09 -0500, Thomas Ward wrote:

>> Hi Rob,

>> Quote
>> There's another stepping bug when you can just walk under a vanishing
>> platform to
>> the other side, so actually no need to jump, smiles.
>> End quote

>> Yeah, i just tested this, and it looks like the run/walk code is failing
>> to kill Angela when she steps onto a row of spikes. I'll definitly have
>> to fix this bug. Thanks for the bug report.

>> Quote
>> Another one is when you're viewing the map, the game is not paused.
>> End quote

>> This isn't a bug. The game is supposed to do that. The game is not
>> suppose to be paused when viewing the map. If you want a monster not to
>> kill you while reading the map put your character somewhere safe before
>> opening the map and looking at it.
>> The pause was removed from the map in Beta 6, because it is more
>> realistic. In real life if you were reading the map and monsters started
>> attacking you they would not be frozen while your attention was elsewhere.
>> Quote
>> Also, when you're typing n for no, then l for load game too quickly,
>> sapi will still
>> say the previous messages, and the 'loading game, please wait' message
>> won't be heard.
>> End quote

>> The simplist answer I can give here is just to wait for the main menu to
>> fully load before pressing l. There is nothing I can do at this point to
>> delay the load game option unles you wait for the menu to load
>> correctly. Though, I may be adding a yes/no prompt to load game as was
>> requested some time back which may have the desired effect you are
>> looking for.

>> Cheers.


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> Rob

> ---
> Lighttech Interactive
> http://www.lighttechinteractive.com

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