Hi Michael,
Yes, I have to agree with the point you raised just because there is a 
percentage of people who will crack your product doesn't mean a 
developer needs to be totally lax about security. On the other hand too 
much security can be a major turn off for some potential customers. So 
somewhere in between the two extremes there needs two be a balance where 
the product is reasonably secure but it doesn't become a frustrating 
nightmare for the end user.
I've thought about a possible online product activation system where you 
could register the game so many times before the USA Games mysql 
database would need reset which would be somewhat fair. Say you could 
install the game 5 times a year before it mneeds reset. That would cut 
down on piracy, but again it would inconvenience the honest user if they 
don't have an internet connection or if they honestly need to install 
the game 5 times in one year which would seam unlikely.

Michael Feir wrote:
> That's like saying that people will break into your house whether you like 
> it or not so there's no use fighting it. Do you honestly think we shouldn't 
> at least make it harder for people to commit criminal acts? Perhaps, I 
> should just carry my credit card in a pocket instead of more securely in my 
> wallet. Guess I don't really need to try to be responsable about keeping my 
> credit card number safe if people will just steal it anyhow. Think about it. 
> It has always been the case that people are expected to take reasonable 
> precautions to protect themselves. The police are certainly there when 
> they're needed but that's no excuse for utter stupidity. Persoanally, I'll 
> always favour buying games where I get a registration key which will work on 
> any machine. I have two computers in normal circumstances and don't see why 
> I should shell out the bucks or have to wait for a replacement key if a hard 
> drive crashes or something. I already bought the game. However, I can 
> certainly understand the logic of the argument for these hardware based keys 
> given current conditions.
>   


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