Wow, that almost sounds like the Visual BasicIDE. Move to somewhere on the form, drop a control, set properties, etc. Sounds really cool.
-------------------------------------------------- From: "Thomas Ward" <[EMAIL PROTECTED]> Sent: Tuesday, December 25, 2007 12:37 PM To: "Gamers Discussion list" <gamers@audyssey.org> Subject: Re: [Audyssey] GMA Games game Engine. > Hi Kuvvosh, > Yes, using something like the GMA Engine would certainly simplify the > amount of work you have to do. The core features you need such as > DirectX are built in to the Engine. However, the GMA Engine does not > come cheaply. > You can buy a trial version of the engine to demo for $50.00 USD. If you > then want to develope using the engine you have a variety of licencing > plans. A. you can buy the engine outright for $2000 USD. B. You can give > GMA %25 of all of your sales using the engine. C. I think a yearly > subscription is like $300 yearly. I think someone like Phil could fill > you in on the specifics of the engine. > However, GMA isn't the only one who is working on an engine. USA Games > is working on the Genesis Engine which is based up on Microsoft .Net > technology, supports Managed DirectX 9, Sapi 5, and has a game designer > form which is similar to the AGM designer except Genesis supports true > 3D environments. > One thing that sets Genesis apart from other engines is that you get > this really cool level editor which is easy to use. For example, when > the level editor starts you get a blank, 100, by 100, by 100 grid. You > can arrow to coordinates 0 0 0 and then press d to bring up the drawing > tool. Lets say you want that to be a wall. Select wall from the drop > down menu and it will be drawn in coordinates 0 0 0. Now, you want the > square above that to be a wall as well. Arrow up to 0 1 0 and repete the > wall drawing instructions above. > You can create enemies just as easily. You can press o for game objects, > select an enemy object and drop it on the form anywhere you want to. > Then while you are on the enemy object press enter to get a list of > properties to change like attack damage, defense values, etc. > > > > > > Kuvvosh wrote: >> I've been sitting here, wondering what is required to create a game using >> a >> game engine that has already been designed. >> >> >> >> Also, was wondering how much would it cost to aquire the engine for >> creation >> of a game, or is it available upon request? >> >> >> >> I know most game require Direct X and .Dot Net programming. But, figured >> it >> would be easier if the game engine is already built and maybe just >> working >> on the objects, behavior, and effects moduals, would be much easier then >> creating a whole new game engine. >> >> >> >> Thanks for any information. >> >> >> >> Kuvvosh. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]