Hi Josh,
Basically, yes. Genesis 3D is going to be a much much more advanced 
engine than AGM. It is going to have all the bells and wistles AGM lacks 
such as encrypted levels, the ability to save games, a hot key to speak 
your direction, keys to announce distance and direction to objects and 
enemies, etc. Like I said everything I wanted in AGM and it just wasn't 
there.



josh wrote:
> hi thomas!
> Do you mean to say that your game engine will be a much much better version 
> of the failed program, otherwise known as audio game maker? if so that's 
> great and I may buy your game engine when it comes out.
>
> Josh
>   

> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, December 25, 2007 8:22 PM
> Subject: [Audyssey] Genesis 3D was GMA game Engine.
>
>
>   
>> Hi Claudio,
>> No programming knolege is needed to create games with Genesis 3D. You
>> litterally build entire games using built in tools to drag and drop
>> objects around on the map. Once placed you can open a properties dialog
>> to change the objects settings. For example, lets use an example of a 
>> door.
>> You know you want a door at 75 1 75. Ok, arrow to the location with the
>> arrow keys. Press o and you will get a list of possible objects. Arrow
>> to door, and press enter. Now, an object called door 1 will be at 75 1
>> 75. Press e, for edit, and you will be given a list of properties to
>> change. For example, locked or unlocked, open or closed, audable, name
>> of door 1, etc...
>> As far as the ability to create racing games probably not with 1.0. I've
>> learned that if you try to add everything at once, try and support too
>> many features, the product becomes very buggy and difficult to manage.
>> The bigger the project the more errors I am likely to encounter.
>> So with 1.0 I plan to select a specific type of game (FPS,) and try and
>> make it reliable enough to create the kinds of games sighted people
>> play. later new types of games can be added to the engine.
>>
>>
>>
>>
>> Claudio wrote:
>>     
>>> Hello Thomas!
>>> Musst i also have programmingKnowledges to work with your gameengine?
>>> And is it possible to create racing games with it?
>>> Regards, Claudio.
>>>
>>>
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>
>
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