Hi Tim, Yeah, a combination lock would work, but I'd rather do something that is similar to the one in the game. The painted tials on the floor is a trick, and it is really fun trying to solve that particular puzzzle. That is why I'd like to try and make it accessible if possible.
tim kilgore` wrote: > Hey tom, why not have, at the end of the level, a combo lock in which you > have to put in some numbers in a certain order. Said numbers would be > collected through the particular level along with whatever else that needs > to be collected. > > Tim > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
