Hi Tim,
Yeah, a combination lock would work, but I'd rather do something that is 
similar to the one in the game. The painted tials on the floor is a 
trick, and it is really fun trying to solve that particular puzzzle. 
That is why I'd like to try and make it accessible if possible.

tim kilgore` wrote:
> Hey tom, why not have, at the end of the level, a combo lock in which you 
> have to put in some numbers in a certain order.  Said numbers would be 
> collected through the particular level along with whatever else that needs 
> to be collected.
>
> Tim
>   


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