I absolutely agree, and this is probably a good way of separating something 
like smugglers 3 from the various console games mentioned, even if they are 
playable with trouble.

by the same logic, all food packits, tins signs and most products bought in 
shops are totally accessible, because it's possible to get someone to read 
the packaging, ---- which is obviously not the case.

to quote a bit of my Phd, "when comparing the performance of disabled and 
non-disabled people at certain goals, and deciding whether those goals are 
negatively effected by the disability, it is first necessary to considder 
the amount of effort in optimum conditions which the average statistically 
normal (abled boddied), individual would require to perform that task, and 
compare this to the independent efforts of an individual with disabilities"

Beware the philosopher!

Dark.





Beware the Grue!

Dark.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, January 24, 2008 7:55 PM
Subject: Re: [Audyssey] Blind Accessible Game releases, 2007


> Hi Charles,
> Yes. I agree if we submit sighted games they must meet some very
> specific guide lines to be considered for the award. To me accessibility
> means the games menus, game play, options, is all accessible without
> sighted help. All to often on this list I see others who have a much
> looser  opinion about accessible, and those guide lines for the award
> need to be specified.
> For example, I have heard way to many times someone onthis list say this
> PS2 game is totally accessible, I rent it, and find out there is a lot
> of memory involved in playing it. That is not what I consider
> accessible, and I think those games should be filtered because it is
> only accessible through lots of help and memorisation. Either that or
> place those kinds of games in their own category.
>
> Charles Rivard wrote:
>> I think that any game that is totally, and this should be the key, 
>> totally,
>> accessible, should be considered.  Only problem is, some people might 
>> think
>> that being able to shoot creatures and, by luck, hit them, might mean 
>> that
>> the game is totally playable by a blind person.  To me, if you know where
>> the target is, and you know where you are aiming, that would be what 
>> counts.
>> I used to play around with mechanical pinball machines you could buy in 
>> toy
>> stores, and would occasionally hit the ball with the flippers, but that 
>> did
>> not make the game totally usable, as I did not know my score, I did know
>> exactly when to hit which flipper, and so on.  Does having to have 
>> sighted
>> assistance to locate and remember menu choices and other stuff make a 
>> game
>> totally playable by the blind?  Not to me.  For me, I must be able to 
>> play
>> it right out of the box with no sighted assistance, and if I have to 
>> label
>> some graphics with my screen reader, that still counts.
>>
>> ---
>> If you don't stand behind our troops,
>> please, feel free ... to stand in front of them!
>>
>
>
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