Hi Yohandy, Well, to make the game challenging each monster class should have its own hit point rating system for each weapon as you say. For example, one good shotgun blast should seriously injure a monster spider if not blow it apart on impact. However, undead warriors might have a lot more stamina since they are dead and you might need to upgrade to an even more powerful weapon like a grenade launcher or something.
Yohandy wrote: > well what if the monster's have a certain amount of hit points, and each > weapon does different damage? a shotgun could do way more damage than simply > your fists or a sword. not sure how painful this would be to program though. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
