Perhaps it could still be killed with a sword, but it would take many hits 
to accomplish this, and it'll continue advancing toward you.

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, February 14, 2008 1:22 PM
Subject: Re: [Audyssey] using weapons in MOTA


> Hi Yohandy,
> Well, to make the game challenging each monster class should have its
> own hit point rating system for each weapon as you say. For example, one
> good shotgun blast should seriously injure a monster spider if not blow
> it apart on impact. However, undead warriors might have a lot more
> stamina since they are dead and you might need to upgrade to an even
> more powerful weapon like a grenade launcher or something.
>
> Yohandy wrote:
>> well what if the monster's have a certain amount of hit points, and each
>> weapon does different damage? a shotgun could do way more damage than 
>> simply
>> your fists or a sword. not sure how painful this would be to program 
>> though.
>>
>
>
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