Hi Ari,
Well, as you pointed out earlier that is a bit of a tricky question. 
Though, I think I can offer a pretty good answer for most of your questions.
First, an Information Systems degree usually deals with working with 
databases and managing web sites. When I was in college our B.I.S. 
degree involved studying SQL, the structured query language, which is 
specifically used for building large scale commercial and government 
database systems using Mysql, Postgresql, or Orical. In addition we   
did have some education in designing database front ends in Visual Basic 
and Java. We finished with html, jscript, and some other web stuff.
In terms of designing games with that degree the education would not be 
well suited for gaming since the focus of the B.I.S. degrees at my 
college were designed for designing databases, spreadsheets, web sites, 
and reporting type applications.
However, while I think a .B.C.S. degree would help your friend a lot in 
creating games it isn't necessary to make games as a hobby. Most 
colleges allow for electives, courses you take with your required course 
work, so that you can expand your knowledge in other areas without 
having to get a secondary degree. Which is one possible way to come at this.
Alternatively if your friend can sign up for a service such as
safari.oreilly.com
he can simply read all the programming material for writing games 
online, experiment with it, and do it on his own. Safari has 
documentation on A.I., 3D graphics, game physics, etc.
In summary while college level physics, math, and programming skills are 
not necessary  it would certainly help. If you can't get that knowledge 
through a college or university it is possible to learn that sort of 
thing on the internet on your own, and I am someone who can speak for 
being a self-taught game programmer.
Actually, when I was in college I started out in the B.C.S. degree 
program myself, but switched tracks later on and went B.I.S. because 
math and physics were not my strong suit either. However, after I left 
college, I got on Safari, and began teaching myself game programming as 
a hobby.
One last comment I'd like to make is that how much you need to know 
depends on what kind of game your friend wants to make. If it is a card 
game it doesn't need a lot of programming know-how and math. If it is a 
3d first person game complete with 3d graphics and sound then that 
physics, calculous, etc for the B.C.S. degree would be very very helpful 
as it is needed for 3d graphics and sound. The programming skills needed 
also is much more advanced for 3d first person games.

ari wrote:
> Hi all,
> This is quite a tricky     question, I suppose this goes to our developers 
> like Thomas. I have a friend who, his situation is a bit tricky, in that 
> he's not sure what to do, he wants to develop Information Systems for 
> businesses, but he would also like to try his hand at games developing. Now, 
> his problem is this, to get into the bsc of computer science, you need maths 
> and science, but he didn't do science at school, so he can't get into the 
> BSC. Some people say that you need physics to be able to program games, to 
> like understand speeds and distances and things, but is this really 
> necessary? Instead of doing a BSC, he can do a diploma in IT at a college, 
> or, at the uni, he can do a BCom in Information Systems. If he were to do 
> the Information Systems BCom, would the programming which he would pick up, 
> where he would learn to make Information Systems, be OK for him to develop, 
> even maybe some basic games? I know he'd like to do the BCOM, as his main 
> goal is to develop business systems, but do you think he'd be able to also 
> develop games and programs with it? I'm unfortunately not sure what the 
> diploma in IT teaches, but is a BSC really necessary to understand things 
> like Artificial Intelligence or to program computer games? Sorry, I know 
> this sounds a bit confused, but, basically, I think what I want to know is, 
> do you really need a top-of-the-range BSC in computer science to be a good 
> games developer. He has enough maths to do a diploma in IT, or a BCom 
> Information Systems, but his physics and science is really not good.
> Ari 
>
>
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