Hi Jim,

Quote
Game programming is I think allot different than business programming 
and I am not
sure how much of the programming from business type stuff helps with 
game programming,
but the desire to make games sure does help I think.
End quote

That is absolutely correct. The business programming mottle is pretty 
different from the game programming mottle. Often times they use 
different libraries, languages, or just completely different programming 
techniques to acomplish something.
For example, if you wanted to build an Enterprise database for a 
customer service help desk type application you might create an MS SQL 
database in SQL. Then, you would use C# .NET or VB.NET to create a 
graphical user interface complete with edit fields, buttons, and scroll 
bars to search, edit, and manage your help desk application based on 
.NET libraries for databases.
Now, if you wanted to create a .NET based game for your XBox 360 and use 
C# .NET the coding techniques are completely different from your typical 
MS SQL graphical front end. For one thing if targeting the XBox you 
would require the XNA framework to be installed, and rather than setting 
up a form to draw tools, buttons, etc on you would create an empty 
window to pipe all your killer game graphics to. For your SQL database 
front end you can use the Windows standard event mottle to poll for 
keyboard and mouse events, but for games you need something like XInput 
for polling the keyboard, mouse, and joysticks. In your SQL front end 
you can play back special sound effects using the standard Windows com 
audio libraries, but in XBox games you need XAudio. These are just a few 
of the things that is totally different about games vs business 
applications.


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