Hi Ari,
No, a person does not need a college degree in computer science to learn 
to program games. You can usually learn that stuff on the internet if 
you know where to get the materials, and if you can find a language that 
you can understand. I know Jim Kitchen uses Visual Basic 6, because for 
him it is easy enough to use and learn. For me I learned C++ in college 
so I've never had a problem adapting what I know in C++ to languages 
like Java, C-Sharp, etc that are based on a C++ style mottle.
As I mentioned in previous emails before a service such as
safari.oreilly.com
has just about everything a new developer could want. If you want to do 
C++ it is there, if you want to learn C--Sharp it is there, if you want 
to know Java it is there, if you want to learn to program a A.I. it is 
there, etc.
Truth be told I have learned more outside of college than in college. Oh 
sure, I learned to write simple calculators in C++, how to make a simple 
ATM type program, build a custom database in SQL, etc but that didn't 
give me the skills I have today with Montezuma's Return, STFC, and now 
Mysteries of the Aztecs.
Everything I know about Visual Basic .NET, C# .NET, Java 6, etc I 
learned outside college. I simply paid for the b ooks on Safari, read 
them, did some sample programs, and got enough understanding in them to 
begin applying it to my projects. No degree was handed to me for those 
languages, but I learned just the same.


ari wrote:
> Actually Jim, I think what you've just said is probably some of the most 
> encouraging stuff for someone like him, because I think many people, even 
> myself had this notion that you need to be this absolute BSC-type, flying 
> through a whole degree in college type of person. I'll talk to him about 
> this, because I think that we always picture people like Thomas and you as 
> like having these major degrees in computer science, and, really, this will 
> probably not just be thrilling for him, but even for me as well!
> Ari 
>   


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