I totally agree except for one thing.  I'd rather be a ham than a turkey. 
(grin)

---
Laughter is the best medicine.  Look around you and find a dose.
----- Original Message ----- 
From: "Michael Feir" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, March 22, 2008 6:10 PM
Subject: Re: [Audyssey] My responce to Michael Feir.


>I can completely understand your not wanting to square off against Utopia
> Technology's lawyers, Tom. Given that opposition, I have no problem with 
> you
> not producing a clone of Monty. It's a big disappointment. Your decision
> regarding that is completely understandable. However, changing gears so
> completely like that was very hard to take. Keeping with the sidescroller
> style of game will at least give people like me the satisfaction of seeing
> at least part of our dreams fulfilled in a new and doubtless bold way. I'm
> pleased that at least we'll finally be getting a good sidescroller out of
> this mess. That is a far more satisfactory compromise to the situation 
> than
> to make an entirely different genre of game. I have every confidence that
> you can produce a stellar sidescroller. Now that it's going to be 
> completely
> your creation, I look forward to a game with your heart and soul in it. 
> Take
> as long as you need to in order to make this game count. Now, I feel that 
> we
> will indeed be getting a better game than what we paid for. You don't have
> to worry about me hounding you about timeliness or anything like that.
> You're honouring what you set out to do in the best manner possible given
> the circumstances. I can completely accept and support that. If there's
> anything I can do to bolster your efforts, I will if I can. Tom, you've 
> come
> a long way in a very short time. I've been through similar episodes in 
> life
> both as editor of Audyssey and in other capacities. You should take some
> time to reflect and sort yourself out before plunging in. Try to relax and
> enjoy the rest of this weekend.
>
> Lets everyone do some cooling off after that little roasting. We're 
> supposed
> to be eating turkies not being them. People can take that "you are what 
> you
> eat" stuff a little too far sometimes. Happy Easter, everyone.
> Michael Feir
> Creator and former editor of Audyssey Magazine
> 1996-2004
> Check out my blog at:
> http://www.blindspots.net/blog.php?user=13
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, March 22, 2008 8:59 PM
> Subject: [Audyssey] My responce to Michael Feir.
>
>
>> Hi Michael,
>> I have read your email and find myself for the most part agreeing with
>> you about work ethics, sticking things through to the end, and trying to
>> follow through with promises made. It was both my promises as well as
>> the fact I took pre-orders in December why I have changed my mind and
>> have decided to begin work on a new side-scroller with a treasure
>> hunting and archeology type theme to replace Montezuma's Revenge.
>> In your email it is quite clear you are disappointed about the fact
>> Montezuma's Revenge was canceled. I also recognize your desire to have a
>> side-scroller as close to the original Montezuma's Revenge idea as
>> possible. how ever, as you know I was recently asked to take the
>> Montezuma's Return game down do to copyright issues and to cease and
>> desist from producing that type of game. Rather than argue with the
>> copyright holder's demands I agreed to meet all of their terms. If it
>> hadn't been for that major set back the game would probably be nearly
>> finished by now.
>> I certainly can not promise you a Montezuma's Revenge game, but perhaps
>> I can create a side-scroller of equal value that will be satisfactory to
>> you and others that were so hoping for Montezuma's Revenge/Montezuma's
>> Return. About the best I can do is try and deliver another high quality
>> side-scroller with action, adventure, and of course treasure hunting. I
>> honestly don't know if you will like it or not, but all I can do is try.
>> One of the ideas I am considering for the new side-scroller is changing
>> the location of the game to ancient Egypt. One of the reasons for the
>> change to Egypt is I have always liked he Egyptian type enemies like
>> bats, mummies, snakes, scorpions, crocodiles, etc that are popular in
>> games about Egypt. The gods and goddesses of Egypt make very cool
>> enemies or bosses.
>> Another very good reason to think about Egypt is in more contemporary
>> times archeologist's have discovered the Egyptian jewelers had access to
>> some kind of low voltage electric power in order to create electroplated
>> jewelry. Like the Babylonians the ancient Egyptians may have used dry
>> cell type badderies filled with fruit juices and a copper rod to produce
>> electric current. The reason this is important is in the Montezuma's
>> Revenge games there are electric fields that would have been beyond the
>> Aztec's technical means, but the ancient Egyptians may have had the
>> technological ability to use dry cell batteries to power some kind of
>> electric trip wire as a trap.
>> Then, of course there is the entire science fiction and pop culture
>> things to think about. Many authors have inferred that the ancient
>> Egyptians are descendants of an alien race or people from Atlantice. The
>> movie Star Gate made an interesting theory that Egypt had been
>> controlled by an alien race that had gated to Earth thousands of years
>> in the passed and then the gate was closed on our end and was berried
>> until it was rediscovered in modern times. Then, there was that
>> television series where the family was visiting the pyramids of Egypt
>> and then got transported to another world through some interplanetary
>> gate. The movies Mummy and Mummy Returns has certainly turned your
>> classic Mummy creature into a cool and awesome enemy to fight. What I am
>> saying these are the kinds of things I would like to hope to explore in
>> my new game if I can without reprisal.
>> About the only thing the new side-scroller will have in common with
>> Montezuma's Revenge is you will still be gathering jewels, gold coins,
>> climbing ropes, avoiding fire pits, but the rest of the game is bound to
>> change and take a different direction as i create it. As the game's soul
>> developer I do feel I have the right at least to come up with a good
>> story line and create whatever monsters and characters will fill the
>> game world. I don't feel I should be bound to a game like Montezuma's
>> Revenge now that I have been asked specifically by Utopia not to do so.
>> In short I am truly sorry I was unable to deliver on Montezuma's
>> Revenge. However, now that I have agreed with Utopia to cease and desist
>> on that title I have to come up with something new. At first I had hoped
>> a 3D FPS game would satisfy you and others. Apparently that idea failed.
>> So I am back to square one, thinking of a new game, that is a
>> side-scroller. Unfortunately, I can not deliver the side-scroller game
>> you ordered, but maybe I can deliver a side-scroller you can except as a
>> substitution.
>> Thanks.
>>
>>
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>
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