I wasn't talking about all sidescrolers, I was talking about monti. Someone else brought other sidescrolers into what I said. ----- Original Message ----- From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, March 22, 2008 7:48 PM Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
> That's not the point. The point is that you can't just play Monte and then > say all side scrollers are too easy. And it's Castlevania, not Castle > Whatchamacallit. > Time is an illusion, lunchtime doubly so. > ----- Original Message ----- > From: "Willem" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Saturday, March 22, 2008 9:27 AM > Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. > > >> Sure I don't, but monti isnt castle Wachimacallit, it is monti. >> ----- Original Message ----- >> From: "Mike" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Saturday, March 22, 2008 6:25 AM >> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. >> >> >>> Anyone who thinks sidescrollers are too easy obviously has no experience >>> whatsoever with the megaman series, or castlevania. Nuff said. >>> >>> ----- Original Message ----- >>> From: "Orin" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" <[email protected]> >>> Sent: Friday, March 21, 2008 5:10 PM >>> Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. >>> >>> >>>>I agree totally with this statement. >>>> >>>> As I said, we don't need sidescrollers. I've said it in the past. >>>> Super Liam is a game that shows us that sidescrollers are: >>>> >>>> 1. Too easy: >>>> 2: No replay value: >>>> 3: Too retro (When was the last time a sighted gamer even mentioned >>>> that a sidescroller was coming out?) Well, no one did simply because >>>> there isn't one, and there never will be. If the sighted people have 3- >>>> D games, we should be getting them too. I know people like me who >>>> don't play audio games because of this simple factor. A bunch of us >>>> have said it before, and I'll say it again since Tomas was the only >>>> one that seemed to notice: We have too much arcade games. We don't >>>> have a single complex game out there that is challenging and or >>>> competes with, Monkey Business. Which is, in case the babies of the >>>> blind community haven't noticed, and probably haven't beaten it yet, >>>> the most challenging game in the accessible games market today. Now >>>> it'd be considered a classic. But Tomas, please just make the audio >>>> games market better by making both STFC 2 and Moda 3-D. To get the >>>> sidescroller out of the way, slap some code together real fast. If >>>> there's bugs? Tuff luck. Also, make it freeware and forget about it. >>>> Than you can start to work on extremely hard, and complex games with >>>> new consepts that blind people have never sceen before in an >>>> accessible game. >>>> >>>> Orin >>>> [EMAIL PROTECTED] >>>> MSN: [EMAIL PROTECTED] >>>> Skype: orin1112 >>>> >>>> Do you like mudding? To discuss related topics, go here. >>>> http://www.tbmic.jiglu.com >>>> >>>> Do you like audio books? Would you like to hear them with enritching >>>> sound, music and acting? Stop reading books from the NLS, and go to >>>> http://www.graphicaudio.net >>>> , you'll be glad you did. I don't work there, but I love them so much >>>> I have to advertise them in every email I send. >>>> >>>> >>>> >>>> >>>> On Mar 21, 2008, at 7:29 PM, will lomas wrote: >>>> >>>>> but youa re thomas, onlyp roducing this for the minority all the rest >>>>> of us tom want the 3d game why are you giving into charles let him cry >>>>> in the corner, see if we care, we don't >>>>> hands up who gives a toss whether a few peoples' opinions matter? >>>>> look, all the kiddies raised there hands, we don't. see? >>>>> we want the 3d game tom if charles hadn't have objected and others >>>>> this would ahve been the plan >>>>> see charles, truth hurts but i am right. do us all a favour and >>>>> unsubscribe as you are just person causing bs for one fella and the >>>>> rest of us >>>>> >>>>> On 22 Mar 2008, at 00:12, Thomas Ward wrote: >>>>> >>>>>> Hi Charles, >>>>>> Thanks to me being a very honest person you wouldn't even have known >>>>>> what the poll results were if I hadn't published them on the list. >>>>>> If I >>>>>> was unscrupulous, less honest, I would announced a totally different >>>>>> out >>>>>> come and you wouldn't have known the difference. As it is I was being >>>>>> honest about the results. >>>>>> It is not that the poll results are unimportant or I don't care what >>>>>> you >>>>>> all think. It is about I have to spend six months, a year, whatever >>>>>> of >>>>>> my life making a game I don't want to create. A game I have lost all >>>>>> interest in, and in all likelyhood never play again after it is >>>>>> finished. >>>>>> Let's put this in perspective. Most of the time I program for fun. I >>>>>> do >>>>>> it as relaxation, for entertainment value, and when it loses that >>>>>> entertainment value what is it? It is called work. >>>>>> It is a well known fact i write these games in my free or spare time. >>>>>> What you are commiting me to is not working on a job, but using all >>>>>> of >>>>>> my free or spare time to deliver something for someone elses >>>>>> enjoyment. >>>>>> Not my own. >>>>>> Now, in return for this game I want you and the rest of the >>>>>> community to >>>>>> use every minute of your family or free time doing home work, house >>>>>> work, tending to other things. You aren't alloud to watch as much TV, >>>>>> read as many books, because you have to do a project for everyone >>>>>> else >>>>>> that gives you absolutely no satisfaction or enjoyment. See how long >>>>>> you >>>>>> last. >>>>>> >>>>>> Charles Rivard wrote: >>>>>>> I very much agree. What about those poll results?? The majority >>>>>>> wanted a >>>>>>> side scrolling game, which there are not enough of. What will we >>>>>>> be getting >>>>>>> and why? You were on the right track of customer service. As a >>>>>>> game >>>>>>> developer, are you going to give us, the majority of gamers who >>>>>>> were asked, >>>>>>> what we?? want, or what you. want. I realize that you are not >>>>>>> making any >>>>>>> money from those of us who preordered, but think of it this way: >>>>>>> What did >>>>>>> we pay for? After you took the project over, what did we ask for >>>>>>> when you >>>>>>> asked us which way to go? What are we now going to get after all >>>>>>> this? I >>>>>>> respectfully ask that you rethink and go back to at least a side >>>>>>> scroller. >>>>>>> I'm sure i will like what you have planned, but I think it should >>>>>>> be sold as >>>>>>> a new game, and make the side scroller as the game we paid for and >>>>>>> then >>>>>>> voted for when asked our preference. >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> --- >>>>>> Gamers mailing list __ [email protected] >>>>>> If you want to leave the list, send E-mail to >>>>>> [EMAIL PROTECTED] >>>>>> . >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/[EMAIL PROTECTED] >>>>>> If you have any questions or concerns regarding the management of >>>>>> the list, >>>>>> please send E-mail to [EMAIL PROTECTED] >>>>> >>>>> >>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [EMAIL PROTECTED] >>>>> . >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[EMAIL PROTECTED] >>>>> If you have any questions or concerns regarding the management of >>>>> the list, >>>>> please send E-mail to [EMAIL PROTECTED] >>>> >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [EMAIL PROTECTED] >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[EMAIL PROTECTED] >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [EMAIL PROTECTED] >>>> >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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