I agree totally with this statement.

As I said, we don't need sidescrollers. I've said it in the past.  
Super Liam is a game that shows us that sidescrollers are:

1. Too easy:
2: No replay value:
3: Too retro (When was the last time a sighted gamer even mentioned  
that a sidescroller was coming out?) Well, no one did simply because  
there isn't one, and there never will be. If the sighted people have 3- 
D games, we should be getting them too. I know people like me who  
don't play audio games because of this simple factor. A bunch of us  
have said it before, and I'll say it again since Tomas was the only  
one that seemed to notice: We have too much arcade games. We don't  
have a single complex game out there that is challenging and or  
competes with, Monkey Business. Which is, in case the babies of the  
blind community haven't noticed, and probably haven't beaten it yet,  
the most challenging game in the accessible games market today. Now  
it'd be considered a classic. But Tomas, please just make the audio  
games market better by making both STFC 2 and Moda 3-D. To get the  
sidescroller out of the way, slap some code together real fast. If  
there's bugs? Tuff luck. Also, make it freeware and forget about it.  
Than you can start to work on extremely hard, and complex games with  
new consepts that blind people have never sceen before in an  
accessible game.

Orin
[EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
Skype: orin1112

Do you like mudding? To discuss related  topics, go here. 
http://www.tbmic.jiglu.com

Do you like audio books? Would you like to hear them with enritching  
sound, music and acting? Stop reading books from the NLS, and go to 
http://www.graphicaudio.net 
, you'll be glad you did. I don't work there, but I love them so much  
I have to advertise them in every email I send.




On Mar 21, 2008, at 7:29 PM, will lomas wrote:

> but youa re thomas, onlyp roducing this for the minority all the rest
> of us tom want the 3d game why are you giving into charles let him cry
> in the corner, see if we care, we don't
> hands up who gives a toss whether a few peoples' opinions matter?
> look, all the kiddies raised there hands, we don't. see?
> we want the 3d game tom if charles hadn't have objected and others
> this would ahve been the plan
> see charles, truth hurts but i am right. do us all a favour and
> unsubscribe as you are just  person causing bs for one fella and the
> rest of us
>
> On 22 Mar 2008, at 00:12, Thomas Ward wrote:
>
>> Hi Charles,
>> Thanks to me being a very honest person  you wouldn't even have known
>> what the poll results were if I hadn't published them on the list.
>> If I
>> was unscrupulous, less honest, I would announced a totally different
>> out
>> come and you wouldn't have known the difference. As it is I was being
>> honest about the results.
>> It is not that the poll results are unimportant or I don't care what
>> you
>> all think. It is about I have to spend six months, a year, whatever  
>> of
>> my life making a game I don't want to create. A game I have lost all
>> interest in, and in all likelyhood never play again after it is
>> finished.
>> Let's put this in perspective. Most of the time I program for fun. I
>> do
>> it as relaxation, for entertainment value, and when it loses that
>> entertainment value what is it? It is called work.
>> It is a well known fact i write these games in my free or spare time.
>> What you are commiting me to is not working on a job, but using all  
>> of
>> my free or spare time to deliver something for someone elses
>> enjoyment.
>> Not my own.
>> Now, in return for this game I want you and the rest of the
>> community to
>> use every minute of your family or free time doing home work, house
>> work, tending to other things. You aren't alloud to watch as much TV,
>> read as many books, because you have to do a project for everyone  
>> else
>> that gives you absolutely no satisfaction or enjoyment. See how long
>> you
>> last.
>>
>> Charles Rivard wrote:
>>> I very much agree.  What about those poll results??  The majority
>>> wanted a
>>> side scrolling game, which there are not enough of.  What will we
>>> be getting
>>> and why?  You were on the right track of customer service.  As a  
>>> game
>>> developer, are you going to give us, the majority of gamers who
>>> were asked,
>>> what we?? want, or what you. want.  I realize that you are not
>>> making any
>>> money from those of us who preordered, but think of it this way:
>>> What did
>>> we pay for?  After you took the project over, what did we ask for
>>> when you
>>> asked us which way to go?  What are we now going to get after all
>>> this?  I
>>> respectfully ask that you rethink and go back to at least a side
>>> scroller.
>>> I'm sure i will like what you have planned, but I think it should
>>> be sold as
>>> a new game, and make the side scroller as the game we paid for and
>>> then
>>> voted for when asked our preference.
>>>
>>>
>>
>>
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