Hi I say just release it with the code you have- and make future projects with c++. I, and probably a lot of other gamers, have been waiting a while; and not to mention it would be a lot less stressful to you in the long run.
Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Audessy Mailing List" <[email protected]> Sent: Tuesday, May 13, 2008 7:21 AM Subject: [Audyssey] Quick USA Games Survey. > Hi gamers, > As a lot of you know we are looking at porting USA Raceway, Tomb Hunter, > and STFC 2 to C++. While long term the advantages out way the > disadvantages I can not ignore the simple fact this is a huge > undertaking. Not only is it a major undertaking, but it will take a lot > of time to complete. Instead of releasing some games this year or early > next year we are talking maybe late 2009 or early 2010 before games > like Raceway will see the light of day. it is basically like starting > over from scratch and I don't really want to do that right now. > On the other hand, we have a huge library of stable source code written > for the Microsoft .Net Framework, written in VB and C# .Net, which means > that we could possibly have USA Raceway 1.0 out this year. All we really > need to do is update the engine to .Net 3.5, which is a miner upgrade, > and complete the current engine. It might even be possible to have it > ready by Christmas this year if we use the current .Net based engine. > Looking at this issue we really need to know what you gamers think. Are > you willing to wait an extra year for games like Raceway to be released > in native C++, or would you rather just get games like Raceway finished > using our current development language and tools? Remember we can always > choose to make the conversion to C++ at a later date/time. A time when > we aren't as rushed by those on a waiting list to get something out. > Thanks. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] -------------------------------------------------------------------------------- No virus found in this incoming message. Checked by AVG. Version: 8.0.100 / Virus Database: 269.23.16/1431 - Release Date: 5/13/2008 7:55 PM --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
