Hi Tyler, Interesting you should ask that. As a matter of fact I can tell you exactly where Tomb Raider came from. Here is the history of the games, movies, books, etc as I know it. Back in 1995/1996, shortly after Edos Interactive took over core Design, the Core Design team was looking into the idea of creating a game along the same theme/design as Indiana Jones. The only problem was that Lucas Arts held all rights to the Indiana Jones video game market, and licensing fees would be way to high for Edos Interactive/Core Design to afford. it was around this time Lucas Arts had released a block buster Indiana Jones PC game for dos where Indiana Jones finds the lost continent of Atlantis. Edos and Core Design also wanted to cash in on that type of game, but avoid any licensing and copyright issues in the process. To make a long story short two Core Design employees, Toby Gard and Paul Douglas, came up with the story idea about a female action hero named Lara Croft who is hired to tract down a lost artifact from Atlantis. Instead of being a doctor of archeology like Indiana Jones they made her the daughter of a famous archaeologist who taught her archeology. Lara Croft differs from Indiana Jones in that she was originally designed as a mersonary treasure hunter for hire with mastery of all kinds of fire arms and explosives. Edos Interactive approved the Tomb Raider character, game story, and one of the greatest game series of all time was born. Later games in the series then stated she was a fully credited archaeologist, but her mersonary action hero status was firmly set with her fan base. While the story line and game character were certainly cool the Core Design graphics designers aided the games success by adding in extra sex appeal to their new female action hero. They picked a fairly sexy mottle to pose for the Lara Croft photo shoot, and I heard they intentionally increased her breast size to give Lara Croft her most famous attributes. yes, we guys could not help looking at them as we played her games. Simply too much eye candy to look at. Ahem... anyway, the first Tomb Raider game was a block buster success for Edos Interactive and Core Design. The Tomb Raider games were selling like hot cakes and Tomb Raider fans were already screaming for an encore. Tomb Raider II was released a year later and sold over eight million copies making it one of the top selling games of the 1990's.Even today it remains among one of the best games sold in video gaming history. To tell you exactly how popular these games are the first six games broke the world record selling thirty-five million copies over a seven year period. Two full length movies has been produced, five full length novels, 50 comic books, a short run of action figures, and the series is still going. Edos has recently announced the development of Tomb Raider Underworld scheduled to hit stores before the 2008 Christmas season. The bottom line it has a fan base almost as big as that of Indiana Jones, and it will be interesting to see how it compares to Lucas Arts game for Indiana Jones and the Crystal Skull.
constantine (on laptop) wrote: > Wow, this game sounds like its going to be hard to beat- where did T R > orriginate, any idea? > > > Have a good day from Tyler C. Wood! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
