Actually I don't think KoL can be exploited with mafia, because mafia still 
needs to access KoL to do what you tell it to. so if you tried using mafia 
to rotate the maze before you had access to that area, it wouldn't work. 
There's also a huge list of mafia scripts found here:
www.kolmafia.us


----- Original Message ----- 
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, July 04, 2008 7:43 PM
Subject: Re: [Audyssey] Kingdom of Loathing discussion.


> Thanks. Pretty useful program. Just out of curiosity, does it work with 
> only
> the JRE environment? Or can it be made to work with other java programs 
> that
> don't use the JRE. Anyway yeah, played around with KoL Mafia a bit. Seems
> kind of touch and go in some places, but I'm definitely going to come to
> enjoy the hedge mage puzzle instead of having to have one of my sighted
> friends do it. I'm kind of amazed they allow it to be used at all, it 
> seems
> like it has a lot of exploits, like the honor path restrictions checkbox.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, July 04, 2008 5:31 PM
> Subject: Re: [Audyssey] Kingdom of Loathing discussion.
>
>
>> Hi,
>> Actually, you dont need to google for it. Just visit my developer site
>> http://developers.usagames.us
>> and the link to the Java Access Bridge for Java 6 is about half way down
>> on the Developer Center home page.
>> Cheers.
>>
>>
>> Shadow Dragon wrote:
>>> Huh, didn't know such a thing existed. I'll google it. Thanks man.
>>
>>
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