It also kind of takes some of the fun out of the dungeon if the damage isn't 
cumulative, since it means you have to build spacifically against the 
bosses. I was hoping you could do it in any build, I rather like my saucerer 
built with max spell damage in mind, though I'm not using effects at the 
moment. Ah well, I guess its a matter of preference.
----- Original Message ----- 
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, July 05, 2008 6:31 PM
Subject: Re: [Audyssey] Kingdom of Loathing discussion.


> You don't really die in the game, you just lose all your hit points and 
> need
> to heal yourself up. As for turns, you get some more at rollover, which
> happens at around 11:30 PM eastern. to make a clan, I believe you need to 
> be
> level 7, and level 3 to join one.
> ----- Original Message ----- 
> From: "aiden gardiner" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, July 05, 2008 6:29 PM
> Subject: Re: [Audyssey] Kingdom of Loathing discussion.
>
>
>> Hi,
>>
>> How do you make your own clan, are there certain point requirements? 
>> also,
>> what happens about in game death, and how often do turn resets happen?
>>
>> Aiden
>> ----- Original Message ----- 
>> From: "Yohandy" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, July 05, 2008 10:50 PM
>> Subject: Re: [Audyssey] Kingdom of Loathing discussion.
>>
>>
>>> Hobopolis can actually be completed in 5000 turns or so. And yeah, a
>>> small
>>> clan can definitely beat hobopolis. in fact it'll probably be a lot
>>> easier
>>> since it's simpler to coordinate things. there are even people that are
>>> trying to solo it. now that's insane right there, especially if they get
>>> caught by the chums multiple times. ouch. out of curiosity, how far are
>>> you
>>> into hobopolis?
>>> ----- Original Message ----- 
>>> From: "Shadow Dragon" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Saturday, July 05, 2008 4:20 PM
>>> Subject: Re: [Audyssey] Kingdom of Loathing discussion.
>>>
>>>
>>>> Yeah, I noticed that too. I saw the list of older zones, like the ones
>>>> from
>>>> white wednesday, and figured you could exploit the game by going back 
>>>> to
>>>> those old zones using the mafia client. But it didn't seem to work.
>>>> There
>>>> is
>>>> a checkbox in the preferences that says honor path restrictions though,
>>>> and
>>>> I have to wonder about that. I guess it probably means the client would
>>>> try
>>>> to use something that went against your path but the game wouldn't let
>>>> it.
>>>> *shrug*. Anyway, since I'm not sure if the message went through or not,
>>>> I'm
>>>> talerous on there. I started my own clan spacifically for hobopolis and
>>>> loot
>>>> distribution, there's only about 3 of us in there right now. I figure
>>>> the
>>>> bigger the clan, the less loot you're going to get no matter how much
>>>> work
>>>> you put in. It'll be tough, but I think a small clan could beat
>>>> hobopolis
>>>> eventually, with the right amount of motivation and power. No way we
>>>> could
>>>> pull it off multiple times a day though, lol. You must be in an 
>>>> insanely
>>>> powerful clan.
>>>>
>>>>
>>>> ---
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>>>
>>>
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>>
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>
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