Hi Che. The accessible mode is still a work in progress. You should explain 
your troubles to the developer so he knows what to work on. I think you're 
having the same problem as I am where locations seem to disappear off the 
map just when you need to go to them. It certainly isn't as easy as 
Smugglers3. That's for certain. Still, when the accessible mode is all done, 
Smugglers4 is definitely going to be a far supperior game. We just have to 
be patient and vocal about what does and doesn't work for us.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, September 15, 2008 7:25 PM
Subject: [Audyssey] Smugglers 4 Is this really playable?


>  Hi all,
>  I purchased Smugglers 4 this afternoon, as I like to support any 
> mainstream developer that is willing to include features to make their 
> games more accessible.
>  But so far, this is a joke I must say. Either that, or I am seriously 
> missing something here.
>  I understand this game wasn't designed with the blind in mind, so I 
> figured I'd have to use the jaws cursor a good bit, I have no problem with 
> that, but I haven't even done the first part of the tutorial and I am 
> showing signs of carpel tunnel syndrome  here.
>  When the tutorial says the planet you need to go to has been marked for 
> you for example, I arrow all over the place trying to find said planet to 
> no avail, so here I am stuck with no planet to go.
>  You folks that are playing this game, is this thing actually fairly 
> smooth to play with a screenreader, or should I just go back to playing 
> Madden 09 on my Wii and forget about it if I am not willing to arrow 
> around dozens of times to get one thing done? I had thoughts of creating 
> scripts for this if it turned out to be playable, but right now I don't 
> see that as a possibility.
>  Someone please tell me I am missing something here, because the game 
> sounds really cool.
>  and yes, I have turned on compatibility mode, (thanks ShadowDragon), and 
> I have looked at the relevant parts of the manual, even though it is in 
> the dreaded .pdf format.
>  Signing out from near Alpha Centauri.
>  Che
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