Yeah, I have to say I am pretty interested in my new version of
Mysteries of the Ancients. The main reason is that it is the first time
I really sat down and got to write an original game story from front to
back by myself, and it involves a topic I like which is Greek mythology.
My main character, Dr. Angela Carter, is a daring treasure hunter
looking for a lost artifact, and last night I just figured out what that
artifact should be. It is a completely original magical artifact which
should make it all the more interesting to the game players. All I can
say is that the artifact was created by the goddess Athena, and hidden
away until the time mankind was wise enough to use the item she left behind.
Anyway, the entire aspect of this being completely my ideas, my
characters, my game feels good in a way the other games created didn't.
It is one thing to write a game based on an existing story like Star
Trek, Montezuma's Revenge, Star Wars, etc and quite another to invent or
create something brand new. So I imagine once MOTA is completed it will
be one of my favorite games for sure.
Jim Kitchen wrote:
Exactly, at least for me, if I am not into the game that I am
developing it would become a drudgery task to work at rather than
something fun that I am excited about getting finished and out to others.
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