Yeah, I know. I'm not sure DirectX will allow a game to poll from multiple keyboards though. I suppose you could create multiple keyboard objects, and then you could enumerate all the keyboards so the keyboard objects are not pointing to the same keyboard device. It is theoretically possible, but I don't think it would be worth it in the end. There probably isn't enough people with partners to play against to make such a feature necessary.

Terrence van Ettinger AKA Angus MacLaren wrote:
I know that several computers have the ability to connect two keyboards; seems that it'd just be a matter of adding the capability into the game itself.


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