Yeah, I also liked the littel story introduction to each chapter. As you
pointed out there are plenty of sighted games that has text, a little
story, that comes scrolling over the screen before you start. Besides
the music that was borrowed from Resident Evil I think the little
introduction to each chapter is by and large the game's best feature.
While I agree about the manual and installer, i think the actual
language in the game, in the chapter setup screens for example is
it reminds me of an anime, and is actually part of the game's unique
charm i think.
Plenty of mainstream games have dialogue written in this sort of
style, ---- afterall most developement companies are based in Japan.
for the guidence, i actually think it's meant to be minimal. it's not
supposed to be a full walkthrough, just a litle hint here and there.
beware the grue!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]