Fair enough Tom, that makes sense, and many of the second ed rules wouldn't
be necessary in a game (such as the more complex movement rate vs
encumberence shinanigans).
On an unrelated side note, sinse 4th ed is out, there's actually a distinct
possibility that 3Rd ed rules might be released in pdf versions on
drivethroughrpg.com or similar.
Beware the Grue!
Dark.
Beware the Grue!
Dark.
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, December 08, 2008 1:55 AM
Subject: Re: [Audyssey] Thoughts about new text adventures.
Hi Dark,
Well, I have a complete copy of the 2nd eddition of the rules. I agree the
3rd eddition rules are better. However, I am more or less using the rules
as a guide rather than a 100% match. Some things would be easier if i
modify it to suit my game engine rather than using every single possible
rule/combo. I want this game to be playable by any average gamer without
having to know every possible rule in Dungions and Dragons table top RPG
by heart. Grin.
dark wrote:
Hi Tom.
Out of interest, which rules do you have?
The third edition rules made a lot more sense I thought and were much
easier to master, ---- and probably the program, sinse they included
things like positive armour classes which add to defence rather than
remove from attack, though I'm not sure how available the 3rd Ed rule
books are (I only know the rules from having played the game in
tabletop).
Also, I'm personally becoming slightly disenchanted with the kill
monsters for general Xp mechanic.
If you gain combat xp purely from the physical act of sswinging your
weapons around, or have a quest to slay a hoard of goblins, or are a good
character ridding the world of evil creatures fair enough, but just
getting random amounts of xp for clobbering things as in D&D seems to me
rather odd.
My brother did once tell me of a starwars D20 game he played in, which at
one stage had a party of Jedi going wooky hunting sinse they needed to
level up their force powers, and had worked out that wookies were A,
easily killable, and B, would give great xp rewards.
Beware the Grue!
Dark.
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