Which version of Eamon were you running? was it delux?
I liked the delux version for all the extra tweaks, pluss it seemed to have
unique games written for it which was unusual.
I admit though I rather lost patience after spending six hours modifying the
console window, only to have the thing completely go splirky on me with the
I'll give it another go though when I can and contact the dev.
That might be a good idea anyway, sinse the in game menues use text
highlighting and you need to be able to know the text colour to tell which
choice is selected.
Sinse the original eamons didn't seem to have these menues, I assume it's
part of the delux program, and as such could be modifyable without too much
hastle, ----- afterall the colour of all in game text including highlighting
is modifyable in the game as well, so I assume in theory it shouldn't be too
difficult to just add a greater than sign to the highlighted menue choice as
is usual in If menues.
the far more serious problem is the window business, and the waaaaaay more
serious problem (at least for me), is the scary code of doom I get whenever
I try loading or creating a character.
Beware the Grue!
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <firstname.lastname@example.org>
Sent: Monday, December 08, 2008 1:57 AM
Subject: Re: [Audyssey] Thoughts about new text adventures.
Hmmm... Interesting. I didn't experience that problem on my Windows XP
system, but Eamon did give me serious hastles on Vista. I'm not surprised
as Vista as a major pain in the butt anyway when it comes to cooperating
with older applications.
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