Yep. I love command line interfaces. In many ways they can be faster to
play than arrowing through a list of50 commands. Type "look" and you
view the entire room. Type "save" and it saves your game. Type "north"
and you walk north through the door ahead. I really miss those kinds of
Ah, fair enough. but tom, if as I think you said you were planning on
a command line style interface anyway, ---- allbeit one with some
quick custome commands and menues, then there's no reason why a sited
player would need the mouse to click on stuff at all.
though If interpreters tend to Hav it, there are stil plenty of Dos
aps out there (he says, as he just finishes sending E-mails to the
some people might whine, but the majority would be okay with it I
think, sinse afterall as has been said, in a text game, the text is
what is important.
Beware the Grue!
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