actually tom I can answer the question of tools, you need to get the full version of xna studio, which means I think anyway a full visual studio pro licence which costs a bit, below 1000 but like 300-600 or so. but xact then is the major issue and the licence. hmmm but that may be doable if we can find someting that will be a frontend for xact, the licence may cost though. not sure but that may be worth while trying to find. At 01:44 p.m. 17/08/2009, you wrote: >Hi Josh, >Sigh...Not really. Accessibility is something that is in the game when it is >released or it is not. You can't just bolt on a piece of software that will >magically make the game accessible to you. >As far as creating accessible games for the XBox 360 it is possible. The XNA >Framework that ships with the XBox is similar to the XNA Framework for >Windows. However, again we are talking money. The XNA framework for Windows is >free, but creating games for the XBox requires a special license, and I'm not >quite sure what is involved in getting the development tools for XBox. >Another problem I see with creating accessible games for the XBox is XAct. In >brief, there is an audio tool, XAct, that is required to compile sounds and >music into soundbanks for the Xbox 360 console. It defines settings for >loops, 3d audio support, sound effects, etc. Since the XAct tool is largely >unaccessible writing games for the XBox 360 would be, to say the least, >difficult. I wouldn't say impossible, but it is a difficult issue. >As far as if PCs are more popular than game consolesI'd say yes. Most of the >accessible gamers I'd say don't own an XBox, Play Station, or Wii for the >simple fact they cost a lot of money, the games aren't fully accessible, and >most accessible games are for the PC. Plus writing games for a PC is much >cheaper than even thinking about the nightmare of trying to license rights to >create games for the Play Station, XBox, or Wii. > >Josh wrote: >>Hey, >> >>Is it possible we could or someone could make a special flash rom for a >>nintendo wiii or playstation or xbox flash the machine with a special >>firmware which would make it accessible? or, learn to program for xbox and >>make accessible console games? or do more people have pcs and macs than have >>game consoles? >>Josh >> >>Join me on klango at www.klango.net visit and sign my petition at: >>http://www.petitiononline.com/coda1234/petition.html and visit my blog at: >>http://jkenn337.klangoblog.net follow me on twitter at >>http://www.twitter.com/jkenn337 >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. >> >> > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org.
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.