Weather an accessible developer decides to sell the game or not it is still illegal. It is called copyright infringement regardless if the developer sells it, makes it open source, whatever. That makes it a potential risk for any developer who tries it. None of us are completely happy about the copyright laws and feel they need to be more liberal when it comes to accessibility issues, but the only way we can change that is talk to the people who make the laws, or complain directly to the companies who lack accessibility features such as talking menus. I've already explained the position of most audio game developers, and ppointed out exactly why they aren't creating accessible versions of Mortal Kombat, Street Fighter, Resident Evil, or whatever. Bottom line, what you want and what you can get are two different things in this case. As they always say, "you can't always get what you want."

michael barnes wrote:
with mortal kombat it would be easy to do and to make it legal do not charge for the game the first mortal kombat is a basic fighting game so it would be easy to do all you need to do is use the voice that is in the computer to read the main menu and the option menu and the character select screen and last thing who you are about to fight like you all said it would be hard to convert the fighting part of the game but you do not have to convert that part of the game. i do know the first mortal kombat game was easy for a blind person to play because it did have sound for things such as jumping and punching and kicking the only thing that i want is the menus to be descrive so i can play the game
and be able to play it on my computer

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