Weather an accessible developer decides to sell the game or not it is
still illegal. It is called copyright infringement regardless if the
developer sells it, makes it open source, whatever. That makes it a
potential risk for any developer who tries it. None of us are completely
happy about the copyright laws and feel they need to be more liberal
when it comes to accessibility issues, but the only way we can change
that is talk to the people who make the laws, or complain directly to
the companies who lack accessibility features such as talking menus.
I've already explained the position of most audio game developers, and
ppointed out exactly why they aren't creating accessible versions of
Mortal Kombat, Street Fighter, Resident Evil, or whatever. Bottom line,
what you want and what you can get are two different things in this
case. As they always say, "you can't always get what you want."
michael barnes wrote:
with mortal kombat it would be easy to do and to make it legal do not
charge for the game the first mortal kombat is a basic fighting game
so it would be easy to do all you need to do is use the voice that is
in the computer to read the main menu and the option menu and the
character select screen and last thing who you are about to fight like
you all said it would be hard to convert the fighting part of the game
but you do not have to convert that part of the game. i do know the
first mortal kombat game was easy for a blind person to play because
it did have sound for things such as jumping and punching and kicking
the only thing that i want is the menus to be descrive so i can play
and be able to play it on my computer
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.