Hi again... I do realize this is a substancial bit more involved than a school project, but that's just the analogy I used. I'm sure however, once you release the game and have people buying it, it's going to be a good feeling... though by that point you probably will likely be so worn out all you'll want to do is just relax for a good long period. And of course, get back with your guitar. That I do understand... being a guitarist myself. ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, October 03, 2009 4:00 PM
Subject: Re: [Audyssey] I did it!


Hi,
Well, it is quite a bit more involved than a school project. When you take in account the year and a half I spent on Montezuma's Revenge followed by this game I've put three years into this one game project. No school project lasts quite that long, and plus I took money for the project so in a very real sense I owe people something for their money and their trust in me. The money involved in this project is in large part the source of the stress. When I wrote STFC there was no real stress involved. It was my project, it was for fun, and I could take as long as I wanted to release it. Since it was never sold I didn't owe anyone anything. It was min do with as I wished. However, taking over Raceway and Montezuma's Revenge turned out to be a large mistake.

Clement Chou wrote:
Hi Tom.

I realize, looking at what you and Brian have just both said, it might have been a bit unfair of me to throw things out like this constantly. But I do appreciate what you're doing, and I fully understand about taking a brake. Being in high school I have a tendancy to look at this like a school project... and when you're done you just want to toss the paper and braille aside and do whatever it is the heck you want for a day or two. In my case it's usually playing a bit of guitar, hanging with friends or playing goalball. But let me be one of the people to say that I can't thank you enough for taking on this project, and for providing the games you already have. Final Conflict has provided me with tons of enjoyment, and I'm immensely greatful for it, though I'm not a star trek fan. Don't hate it, just never really got into it. But thanks for all the work and effort, and keep it up.

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