That's really not that unusual for a single developer. It is hard to
gage exactly how long a project will take when it is done in free time,
the developer doesn't have a fixed schedule for development, and if he
divides his free time between programming and something else.
Bryan Peterson wrote:
The same thing happened with Castle Quest before the game was
scrapped. Justin initially said it would be out in fall of 2004 or
something along those lines. I do hope we'll see more titles from them
in the future. THe ones they have out now have sort of lost their
appeal for me.
Homer: Hey, uh, could you go across the street and get me a slice of
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.