traiding betwene players, it's more dynamic than based on static trade
routes.
there's one central player market where you can buy and sell items,and a
buyers market where you can put up contracts for people to fill if you need
resources.
Buying from one person and selling to another really doesn't take part in
the game. You either get resources by playing which you can then sell either
to other players or an npc trader (though the npc trader gives basic
prices), or you buy up resources and components and make them into other
things with crafting skills which you then sell on.
That's of course not counting the mpc missions where some random person will
commition you to go and get some resources, ---- but they're usually at a
pretty great prophet.
It's actually much more fun than playing a standard traide route economy
imho, ---- I personally always got board of those rather quickly (even in
smugglers, I only trade as a back up to combat missions).
Hth.
Beware the Grue!
Dark.
---
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