Hi Shaun,
Oh, I hate it when special items come down over a pit and I have to try and jump over the pit and grab it in mid air before it falls into the pit. That drives me nuts, but is all part of the fun. I can't tel you how many times Q9 has broke his stupid alien neck going for falling items that are in less than accessible places. Lol!


shaun everiss wrote:
yeah I had to read that part of the menu about the pits.
objects can sometimes come down in places where you really can't just get em.
you have a pit on the left and some enemies on the right and well you get the 
picture.

At 08:26 a.m. 17/11/2009, you wrote:
Will just say very cool, and suppose it helped to go read the manual after 
falling down the pits a few times so that I knew should jump first and then hit 
the right/left arrow key to make it over them...LOL!

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com>
To: "A public mailing list for Blastbay Studios." <t...@blastbay.com>
Cc: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, November 16, 2009 4:00 AM
Subject: [Audyssey] New release - The Q9 Action game!


Hello everyone,

I wish to officially announce the release of the Q9 Action Game. For those of 
you not familiar with it, it's a sidescroller entirely based on sound with 12 
exciting levels containning a hoard of enemies and other dangers to make your 
way through.

You have to guide the little alien Q9 through four different worlds with three 
levels in each, and help him to find his spaceship so that he can return back 
to his own planet. The game features a lot of high quality sound effects, an 
original orchestral score as well as numerous cut scenes with slightly morbid 
humor.

For more information, please visit us on the web at www.blastbay.com.

Enjoy!

Kind regards,

Philip Bennefall
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