I think it'd be too easy if enemies mindlessly walked down pits, ---- thus
all you'd have to do is run like the clappers when you got attacked.
If however enemies either jumped over or waited for you across pits, ---- I
think it'd just add some interesting tactics to the game.
Beware the grue!
Dark.
----- Original Message -----
From: "Ryan Chou" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, November 18, 2009 4:26 AM
Subject: Re: [Audyssey] Just a thought on Q9.
nah that makes it a bit too easy
one, you wouldn't have the surprise
2, you could just stand on the other edge and peck them with rocks
On 11/17/09, Ryan Conroy <[email protected]> wrote:
Hi guys,
I think the enimies in Q9 should be made so they fall in the pit if
trying
to attack you when you're standing at the edge of one. Either that, or
they
should stand at the edge, and wait for you to jump over. I'm thinking of
Super Liam here when I say this. That's how it was in that game, and I
think
it'd be good if it was like that too in this one. Plus, it's more
realistic.
If an enimy is trying to go over a pit, it's only fare that they'd fall
into
it, or if they wait on the edge.. I just think it's more realistic.
Any thoughts?
Ryan
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