I haven't noticed running out of strength to be a problem, but I have
noticed a tendency for extra lives to be weighted pretty heavily in the
bonus items. I finished normal difficulty yesterday with 26 extra lives.
Perhaps the percentage of extra life drops can be lowered in favor of
bringing other things up?

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Michael Feir
Sent: Wednesday, November 18, 2009 7:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Just a thought on Q9.

Having enemies fall into pits would be a good thing as long as you had to 
work at it. There has to be something to balance that. For instance, you 
could make an enemy angry by hitting it once with the club. This attribute 
of anger would last a couple of seconds. If, during those brief seconds, you

were close enough to a pit and jumpped across it, the enemy might fall into 
the pit. Something like that would work. There has to be some sort of risk 
factor though. Also, there should perhaps be a way, other than bonuses, of 
regaining strength. Perhaps, the alien could find and gather snacks which 
could be consumed when needed in order to increase strength.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


----- Original Message ----- 
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 18, 2009 2:30 AM
Subject: Re: [Audyssey] Just a thought on Q9.


>I think it'd be too easy if enemies mindlessly walked down pits, ---- thus 
>all you'd have to do is run like the clappers when you got attacked.
>
> If however enemies either jumped over or waited for you across pits, ----

> I think it'd just add some interesting tactics to the game.
>
> Beware the grue!
>
> Dark.
> ----- Original Message ----- 
> From: "Ryan Chou" <rc4896...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, November 18, 2009 4:26 AM
> Subject: Re: [Audyssey] Just a thought on Q9.
>
>
>> nah that makes it a bit too easy
>> one, you wouldn't have the surprise
>> 2, you could just stand on the other edge and peck them with rocks
>>
>> On 11/17/09, Ryan Conroy <staindadd...@juno.com> wrote:
>>> Hi guys,
>>>
>>> I think the enimies in Q9 should be made so they fall in the pit if 
>>> trying
>>> to attack you when you're standing at the edge of one. Either that, or 
>>> they
>>> should stand at the edge, and wait for you to jump over. I'm thinking of
>>> Super Liam here when I say this. That's how it was in that game, and I 
>>> think
>>> it'd be good if it was like that too in this one. Plus, it's more 
>>> realistic.
>>> If an enimy is trying to go over a pit, it's only fare that they'd fall 
>>> into
>>> it, or if they wait on the edge.. I just think it's more realistic.
>>> Any thoughts?
>>>
>>> Ryan
>>> ____________________________________________________________
>>> Save On Health Insurance
>>> Compare health insurance companies and save money today.
>>>
http://thirdpartyoffers.juno.com/TGL2131/c?cp=C121iQ3N7XWhvkNKHbgvhAAAJz2jaN
pB6CPeiffPNfNRseoUAAQAAAAFAAAAALMAWj4AAAMlAAAAAAAAAAAAAAAAAAiWOQAAAAA=
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gam...@audyssey.org.
>>> If you have any questions or concerns regarding the management of the 
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gam...@audyssey.org.
>> If you have any questions or concerns regarding the management of the 
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org. 


__________ Information from ESET Smart Security, version of virus signature
database 4617 (20091118) __________

The message was checked by ESET Smart Security.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to