The way I'm going. Which I know will open it key sharing saddly is to give a
user a user id, and a key.  I know people will like that much better than
having to ask for keys.
I know people will probably pass around keys. But what can you do about it
really?
There's probably people on this list that do it, and I wish you guys
wouldn't.  It's kinda a slap in the face to the developer's, but.. What
ever.


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Thursday, November 26, 2009 3:33 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 and cracks

Well that is the way hal's internet registration works, ---- which is fine
with me, and if philip wanted to introduce that sort of system with three
registrations per customer that wouldn't be an issue.

Beware the grue!

Dark.
----- Original Message -----
From: "Damien C. Sadler" <dam...@x-sight-interactive.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, November 26, 2009 9:21 AM
Subject: Re: [Audyssey] Q9 and cracks


> Hi Dark,
> True enough. The system I'm working with, at least for now, allows you to 
> set a maximum number of computers.
> You get a key, whether name or ID based, it activates online, but you can 
> register it up to how many computers you have available. I always allow up

> to 3.
> Regards,
> Damien.
>
>
>
> ----- Original Message ----- 
> From: "dark" <d...@xgam.org>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, November 26, 2009 9:19 AM
> Subject: Re: [Audyssey] Q9 and cracks
>
>
>> My one problem with the vip gameszone's ssolution is it only allows their

>> games to be registered on one machine, ---- quite a problem if you own 
>> both a desktop and laptop.
>>
>> Beware the grue!
>>
>> Dark.
>> ----- Original Message ----- 
>> From: "Damien C. Sadler" <dam...@x-sight-interactive.net>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Thursday, November 26, 2009 9:17 AM
>> Subject: Re: [Audyssey] Q9 and cracks
>>
>>
>>> Hi Hayden,
>>> In that case unregistration would be useful. That's how VIP Games Zone 
>>> approach this problem.
>>> Regards,
>>> Damien.
>>>
>>>
>>>
>>> ----- Original Message ----- 
>>> From: "Hayden Presley" <hdpres...@hotmail.com>
>>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>> Sent: Thursday, November 26, 2009 5:42 AM
>>> Subject: Re: [Audyssey] Q9 and cracks
>>>
>>>
>>>>I agree. Also how would you  insure it was registered by the same 
>>>>person? If
>>>> that person got a new computer, there might be a bit of difficulty.
>>>> Hayden
>>>>
>>>> -----Original Message-----
>>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>>>> On
>>>> Behalf Of Yohandy
>>>> Sent: Wednesday, November 25, 2009 11:39 PM
>>>> To: Gamers Discussion list
>>>> Subject: Re: [Audyssey] Q9 and cracks
>>>>
>>>> Quite sad that people do this to be honest. My suggestion is to leave 
>>>> it as
>>>> is, and my reason for saying so is if people want to crack the game, 
>>>> they'll
>>>>
>>>> find out a way to do it no matter which method you choose. All it'll 
>>>> end up
>>>> doing is hurting those who buy the game legally.
>>>>
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Philip Bennefall" <phi...@blastbay.com>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Wednesday, November 25, 2009 11:57 PM
>>>> Subject: [Audyssey] Q9 and cracks
>>>>
>>>>
>>>>> Hi all,
>>>>>
>>>>> I just wanted to throw out a quick question here. As expected, there 
>>>>> are
>>>>> quite a few user keys for Q9 floating around as I am only using a 
>>>>> name/key
>>>>
>>>>> registration system. Now, my question is; is it the best way to do 
>>>>> things,
>>>>
>>>>> or should I adopt an Internet unlocking strategy? The product ID/key
>>>>> approach is out of the question as regenerating keys for people can 
>>>>> become
>>>>
>>>>> quite a nightmare, and so the only option left for me is to make it 
>>>>> check
>>>>> the registration data online. This of course forces the user to have 
>>>>> an
>>>>> active Internet connection at the time of registration, but I think 
>>>>> most
>>>>> people do these days. So, should I keep the registration system as it 
>>>>> is
>>>>> or change it for all my future products to be Internet based?
>>>>>
>>>>> Kind regards,
>>>>>
>>>>> Philip Bennefall
>>>>> ---
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