Guys,
Every single game that has come out I've seen cracks of it flying around at some point or another. Every one. no software is uncrackable, and if people think it is they're fooling themselves. if difficult registration methods are added it'll just be a headache for the legal customer. devs can't ever hope to stop people from cracking games if they really want to. Yes it's messed up people crack them, but what can you really do?





----- Original Message ----- From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Thursday, November 26, 2009 10:59 AM
Subject: Re: [Audyssey] Q9 and cracks


The way I'm going. Which I know will open it key sharing saddly is to give a
user a user id, and a key.  I know people will like that much better than
having to ask for keys.
I know people will probably pass around keys. But what can you do about it
really?
There's probably people on this list that do it, and I wish you guys
wouldn't.  It's kinda a slap in the face to the developer's, but.. What
ever.


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Thursday, November 26, 2009 3:33 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 and cracks

Well that is the way hal's internet registration works, ---- which is fine
with me, and if philip wanted to introduce that sort of system with three
registrations per customer that wouldn't be an issue.

Beware the grue!

Dark.
----- Original Message -----
From: "Damien C. Sadler" <dam...@x-sight-interactive.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, November 26, 2009 9:21 AM
Subject: Re: [Audyssey] Q9 and cracks


Hi Dark,
True enough. The system I'm working with, at least for now, allows you to
set a maximum number of computers.
You get a key, whether name or ID based, it activates online, but you can
register it up to how many computers you have available. I always allow up

to 3.
Regards,
Damien.



----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, November 26, 2009 9:19 AM
Subject: Re: [Audyssey] Q9 and cracks


My one problem with the vip gameszone's ssolution is it only allows their

games to be registered on one machine, ---- quite a problem if you own
both a desktop and laptop.

Beware the grue!

Dark.
----- Original Message ----- From: "Damien C. Sadler" <dam...@x-sight-interactive.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, November 26, 2009 9:17 AM
Subject: Re: [Audyssey] Q9 and cracks


Hi Hayden,
In that case unregistration would be useful. That's how VIP Games Zone
approach this problem.
Regards,
Damien.



----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Thursday, November 26, 2009 5:42 AM
Subject: Re: [Audyssey] Q9 and cracks


I agree. Also how would you  insure it was registered by the same
person? If
that person got a new computer, there might be a bit of difficulty.
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
Behalf Of Yohandy
Sent: Wednesday, November 25, 2009 11:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 and cracks

Quite sad that people do this to be honest. My suggestion is to leave
it as
is, and my reason for saying so is if people want to crack the game,
they'll

find out a way to do it no matter which method you choose. All it'll
end up
doing is hurting those who buy the game legally.


----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 25, 2009 11:57 PM
Subject: [Audyssey] Q9 and cracks


Hi all,

I just wanted to throw out a quick question here. As expected, there
are
quite a few user keys for Q9 floating around as I am only using a
name/key

registration system. Now, my question is; is it the best way to do
things,

or should I adopt an Internet unlocking strategy? The product ID/key
approach is out of the question as regenerating keys for people can
become

quite a nightmare, and so the only option left for me is to make it
check
the registration data online. This of course forces the user to have
an
active Internet connection at the time of registration, but I think
most
people do these days. So, should I keep the registration system as it
is
or change it for all my future products to be Internet based?

Kind regards,

Philip Bennefall
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__________ Information from ESET Smart Security, version of virus signature
database 4637 (20091125) __________

The message was checked by ESET Smart Security.

http://www.eset.com



__________ Information from ESET Smart Security, version of virus signature
database 4639 (20091126) __________

The message was checked by ESET Smart Security.

http://www.eset.com



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