Here's the link to the Java Access Bridge:

We use it with Java / Swing for all our games.

However, I agree with Thomas.
If you are starting out with no legacy code, then you might be better off with Java / SWT.

Java's two strong points are:

1. It's a lot easier to learn, code, and maintain than C++.
2. You can use it on the Mac and on Linux.

If your games demand high-powered sound, then Thomas is also correct that the C#/C++ API's are better than what Java offers.
But be prepared for a whole lot of work.
Just ask him.

John Bannick

Gamers mailing list __
If you want to leave the list, send E-mail to
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to

Reply via email to