We need first person games. I wish 
Thomas would have followed through with his first intent in making it such. 

However now that it is a true side scroller we have to wait for a new game
which demonstrates all of the possibilities.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Bryan Peterson
Sent: Saturday, December 26, 2009 6:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios

RPG's and like games are still produced in the mainstream market, so no they

aren't "so past what we need." There's still room for all these types of 
genres.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- 
From: "mike maslo" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Sunday, December 27, 2009 5:34 PM
Subject: Re: [Audyssey] The future of Blastbay Studios


>I like this game idea and who ever said another role play game needs to re
> assess where we are as blind gamers. The problem is rpg and side scrollers
> are so past what we need now. Let's get up to somewhat in the 21st 
> century.
>
> I want a 3d first person shooter or fighter game.
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On
> Behalf Of Tristan B
> Sent: Friday, December 25, 2009 3:26 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
> I would like a 3d fast paced fighter.
> You could get chased, (running from enemies)
> and if you were to be caught, you could start fighting said enemy, etc...
>
> --
>
> Tristan B
>
> TrekGames.net
>
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>
> ----- Original Message ----- 
> From: "Philip Bennefall" <[email protected]>
> To: "A public mailing list for Blastbay Studios." <[email protected]>
> Cc: "Gamers Discussion list" <[email protected]>
> Sent: Friday, December 25, 2009 03:32 PM
> Subject: [Audyssey] The future of Blastbay Studios
>
>
>> Hi all,
>>
>> With the success of Q9, I am much encouraged to make new games in the 
>> near
>
>> future. Now I wish to put the question out, what games would you like to
>> see? I plan to create mainly adventure games with a plot and characters,
>> coupled together with the same audio work and fast paced game play that
>> you saw in Q9. Do you wish for more sidescrollers, or is 3d the next step
>> do you think?
>>
>> I would not wish to create a full 3d environment like in Shades of Doom
>> where you spin around in degrees as I personally find these rather
>> difficult to navigate and end up spending more time trying to remember
>> where I've been and where I am supposed to go next, rather than enjoying
>> the game. So I would adopt the method where you sidestep, moving one step
>> in each direction for each press of either of the four arrow keys. Would
>> you folks like to see something like this, or do you all want more
>> sidescrollers?
>>
>> Kind regards,
>>
>> Philip Bennefall
>> ---
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