Why another rpg though? Isn't that played out?

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of William L. Houts
Sent: Saturday, December 26, 2009 8:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The future of Blastbay Studios



I suggested another RPG and I don't need to reassess anything.  Anyway, why 
not a 3D shooter with RPG elements?  That could satisfy everybody.  Maybe 
something like HEXXEN for the blind, if you remember that game.



--Bill


----- Original Message ----- 
From: "mike maslo" <mmaslo1...@swbell.net>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 4:34 PM
Subject: Re: [Audyssey] The future of Blastbay Studios


>I like this game idea and who ever said another role play game needs to re
> assess where we are as blind gamers. The problem is rpg and side scrollers
> are so past what we need now. Let's get up to somewhat in the 21st 
> century.
>
> I want a 3d first person shooter or fighter game.
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Tristan B
> Sent: Friday, December 25, 2009 3:26 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
> I would like a 3d fast paced fighter.
> You could get chased, (running from enemies)
> and if you were to be caught, you could start fighting said enemy, etc...
>
> --
>
> Tristan B
>
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> ----- Original Message ----- 
> From: "Philip Bennefall" <phi...@blastbay.com>
> To: "A public mailing list for Blastbay Studios." <t...@blastbay.com>
> Cc: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, December 25, 2009 03:32 PM
> Subject: [Audyssey] The future of Blastbay Studios
>
>
>> Hi all,
>>
>> With the success of Q9, I am much encouraged to make new games in the 
>> near
>
>> future. Now I wish to put the question out, what games would you like to
>> see? I plan to create mainly adventure games with a plot and characters,
>> coupled together with the same audio work and fast paced game play that
>> you saw in Q9. Do you wish for more sidescrollers, or is 3d the next step
>> do you think?
>>
>> I would not wish to create a full 3d environment like in Shades of Doom
>> where you spin around in degrees as I personally find these rather
>> difficult to navigate and end up spending more time trying to remember
>> where I've been and where I am supposed to go next, rather than enjoying
>> the game. So I would adopt the method where you sidestep, moving one step
>> in each direction for each press of either of the four arrow keys. Would
>> you folks like to see something like this, or do you all want more
>> sidescrollers?
>>
>> Kind regards,
>>
>> Philip Bennefall
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